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Can I Autoretopo a mesh. Then clean up the autoretopo?


NinjaTaco
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Can I autoretopo a mesh. Then clean up the autorepo mesh with the retopology tab. Setup uv maps. Then bake?

 

How would I do this?

 

Because when I try this, the autorepo mesh that was created remains unchanged in the uv tab despite the changes I have done to the mesh in the retopo tab.

 

 

....

Edit....

 

I guess I would have to use. "merge with (ptex, mv, or ppp)" to get this to happen.

Edited by NinjaTaco
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