Advanced Member NinjaTaco Posted October 9, 2013 Advanced Member Report Share Posted October 9, 2013 (edited) Can anyone explain why I have to invert the green channel for normal maps to appear correctly in unity? Edited October 9, 2013 by NinjaTaco Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.