Advanced Member NinjaTaco Posted October 9, 2013 Advanced Member Share Posted October 9, 2013 (edited) Can anyone explain why I have to invert the green channel for normal maps to appear correctly in unity? Edited October 9, 2013 by NinjaTaco Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted October 9, 2013 Contributor Share Posted October 9, 2013 You use a different export setting. If you export it "wrong" you have to flip it. Take a look into the preferences and choose a different export setting. Then it should be exported correctly. 1 Quote Link to comment Share on other sites More sharing options...
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