Member Bloodsong Posted October 23, 2013 Member Report Share Posted October 23, 2013 What is the quickest, easiest, and most effective way to retopo this piece? it's basically a rectangle, bent, flared, and has some regular and irregular holes through it. RetopoThis.png preferably without having to draw every single vertex. (how do you get rid of those, btw?) or every single quad. i did hand-retopo one hole then duplicated it up the other holes, but then didn't know how to work it in with the flare at the bottom. i tried autopo with various settings (love the new crease settings and tangent smooth for the sharp-edged stuff), but no joy, there. and i tried drawing all the cross sections i wanted (strokes tool) and all the connecting lines, and the circles around the circular parts. but no joy on that, either. is there a fast/easy way to take all the crossing strokes and tell 3dc that i want to turn the grid i drew into polygons? :X Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 23, 2013 Report Share Posted October 23, 2013 scale the model up this video may be helps Quote Link to comment Share on other sites More sharing options...
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