Member dyrwoolf Posted November 13, 2013 Member Share Posted November 13, 2013 Hi, Im trying to do as in this video http://vimeo.com/9394361 Its about getting morph targets into LW. I cant get this to work in 3Dcoat v4. The tab isn't called Sculpt anymore, its called Tweak, but I asume its the same, is it? When i try to change a Layer in Tweak room it says its no ide to do so because Tweak room always work on the current layer. So I cant toggle my morps on and off. Its seams to change the mesh and not create a morph target on a specific layer. Anyone that can help me with this? I would be very appreciated. Sins Dyrwoolf Quote Link to comment Share on other sites More sharing options...
Member dyrwoolf Posted November 13, 2013 Author Member Share Posted November 13, 2013 It seams to work when im in Microvertex mode, as it says under the video:) Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 14, 2013 Reputable Contributor Share Posted November 14, 2013 It seams to work when im in Microvertex mode, as it says under the video:) Good to know you got it resolved. Yeah...Per Pixel Painting mode is a different creature than Microvertex, as it works with Normal Maps. MicroVertex works with a Displacement map in the depth channel. Quote Link to comment Share on other sites More sharing options...
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