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Symmetry


FreezeFrame
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Hello. I ran into a slight problem. When adding objects and merging them to a scene. Is it possible after merging two objects at the symmetry line to adjust their distance from the line after? It allows during placement. All I noticed was if they are separate instances only 1 can be moved at a time unless they are joined as one then they both move.

 

Also I made a very slight mistake when I merged two objects to form as one. I must of had symmetry off or something because I noticed a slight out of symmetry mistake, somehow. Is it possible to make a mesh not symmetrized into one? It's no big problem and the slight mesh deformation won't affect animation at all.

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If you do not mind as you said the minor mesh deformation, then under the voxel menu (top menu) select (Symm Copy).

Before doing that use say the smooth tool at a depth of "0" and perform one mouse / pen click on the side you want copied to the other side.

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