Taros Posted November 29, 2013 Share Posted November 29, 2013 Hi friends. I've posted the english version of my new tutorial series. There is a german one already online. In this tutorial series you will learn how to create a 3D model for video games inside 3D Coat. I will explain the whole process from concepting up to the modeling and texturing topics. This is the first episode of the small tutorial series. In this part you will see how I create a concept artwork in photoshop. I became a bit longer, than it could actually be... but anyway. Hope you like it and will be one of my audience for the upcoming episodes. To my YouTube channel: http://www.youtube.com/user/GraphicGladiator Thank you Chris 6 Quote Link to comment Share on other sites More sharing options...
Taros Posted December 13, 2013 Author Share Posted December 13, 2013 Hello. It's time for the second episode of the english version of my tutorial how to create a 3D fantasy weapon for video games. You will find it at my YouTube Channel: http://www.youtube.com/user/GraphicGladiator See the Playlists. Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Member Clayphd Posted December 16, 2013 Member Share Posted December 16, 2013 I want to thank you for these tutorials. Even the ones in German (even though I don't understand a single word in German) are teaching me a lot, simply by watching what you are doing. Because you go over the each tool in detail it gives me a better understanding of how to better use 3d-coat. Quote Link to comment Share on other sites More sharing options...
Taros Posted December 17, 2013 Author Share Posted December 17, 2013 Thank you for the kind words. Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Taros Posted January 5, 2014 Author Share Posted January 5, 2014 Hi friends.Today I was asked how many episodes my tutorial will overall have. Here my answer:A special amount of parts are not planned. It depends how long the individual episodes will need for their content. My only limitation is the maximum length of one hour per episode.What I definitely want is to show you the WHOLE process. I try to explain it in a schedule: - 2D concept of the model. - 3D sculpting of the main shapes. - 3D sculpting of the weapon characteristics. The most important point in my opinion by the way. Means creating wood grain, notches etc. A weapon tells a story and this one too. - Retopology of the final sculpting for using in videogames. - Setup of the texture coordinates. - Texturing of the weapon. I will do this in the paint room of 3D Coat and give the weapon its final touch. - Export of the LowPoly model and all corresponding textures. Finaly I will import the model in to Marmoset Toolbag to show you how it looks inside a game engine environment.The most 3D Coat tutorials deal with the sculpting process only. But my tutorial shows you how to create a complete 3D model for games - so I can't interrupt in the middle of the whole process, after showing you just the sculpting. So there will come some more episodes in the future. I hope you don't worry and have enough patience?Best regardsChris 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted January 5, 2014 Advanced Member Share Posted January 5, 2014 I like this! keep it up! Quote Link to comment Share on other sites More sharing options...
Taros Posted January 8, 2014 Author Share Posted January 8, 2014 Hello friends. It is time for the third issue of my tutorial. In this episode of my tutorial series you will learn how to create a pattern for the curve tool in 3D Coat. This example pattern is used for the handle cord of the warhammer. Visit my YouTube Channel or my blog to see it please. And don't forget to switch your ad blocker off for this one time. Or drop a small support value via paypal if you like my tutorials. All this completely voluntary of course! Thank you all for your kind words. My YouTube channel -> http://www.youtube.com/GraphicGladiator Have fun! Chris 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 8, 2014 Contributor Share Posted January 8, 2014 Very informative! The trip to the retopo room and the reasons for it was especially interesting. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 9, 2014 Author Share Posted January 9, 2014 Thank you. The retopo room is indeed not only a one way solution in 3D Coat. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 17, 2014 Author Share Posted January 17, 2014 Hi friends. I guess you will need some more patience for the 4th episode of my warhammer tutorial. I have a bad bronchitis and hope I will be OK until the end of the next week. So it will take some more time for my next part. But I`ve already prepared the schedule for the next content. Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Member Clayphd Posted January 17, 2014 Member Share Posted January 17, 2014 Hope you feel better soon. Quote Link to comment Share on other sites More sharing options...
Taros Posted May 30, 2014 Author Share Posted May 30, 2014 My subscribers maybe already read it: The forth episode of my fantasy weapon tutorial series in english language is out now! Direkt video link: Thank you all for your patience. I hope the next part will do not need this much time to be released... Have fun Chris 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted May 30, 2014 Contributor Share Posted May 30, 2014 Thanks, Werner! A very nice exposition. Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted June 24, 2014 Advanced Member Share Posted June 24, 2014 Great video! Nicely done and love the concept. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 28, 2014 Reputable Contributor Share Posted June 28, 2014 Great series. Linked to it from the 3DC Youtube Channel Quote Link to comment Share on other sites More sharing options...
Taros Posted June 29, 2014 Author Share Posted June 29, 2014 Great series. Linked to it from the 3DC Youtube Channel Thank you very much, Don. Quote Link to comment Share on other sites More sharing options...
Taros Posted July 21, 2014 Author Share Posted July 21, 2014 Yesterday our summer was extremely hot and muggy here in germany. We had 95 F (35°C). So I used the time in our cooler house to record the 5th episode of the english version of my fantasy weapon tutorial series. I hope you like the result. :-) In this episode of my tutorial series you will learn how to create a repeatable pattern. This pattern will be used as a mask in 3D-Coat to extrude ornaments on the weapon. The interesting part is: The pattern need to placed on a round surface and must fit exactly. You will learn the whole process beginning in creating the mask in photoshop with vector graphics up to using the result in 3D-coat. Preview: Episode 6 will introduce the texturing part. There I will begin to retopologize the highpoly model to get a low poly mesh for the game engine. Best wishes Chris 3 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 21, 2014 Contributor Share Posted July 21, 2014 Thank you, Chris! Quote Link to comment Share on other sites More sharing options...
Taros Posted July 22, 2014 Author Share Posted July 22, 2014 Always welcome. By the way: I would like it very much if you think about a click on the adverts in the videos. I don't expect advert clicks really, but it makes me always glad. For all who don't see the ads: Just switch the adblocker off for a second... Even if you don't click on the adverts I will "bother" you with more free videos in the future for shure... Thank you and best regards Chris 1 Quote Link to comment Share on other sites More sharing options...
Javis Posted August 7, 2014 Share Posted August 7, 2014 I'm looking forward to being "bothered" by your future videos Chris! Excellent stuff man. Quote Link to comment Share on other sites More sharing options...
Taros Posted November 21, 2014 Author Share Posted November 21, 2014 Hello friends. Here we are with the 6th episode of my tutorial series how to create a fantasy weapon for video games.In this episode I begin to describe the retopology part.For the very fast viewers: Please be a little bit patient. The HD versions of my video are in progress and will be available as soon as possible. The YouTube servers need some time. Have fun!Chris 1 Quote Link to comment Share on other sites More sharing options...
Taros Posted November 28, 2014 Author Share Posted November 28, 2014 Good news for the international audience. I've just published the 7th episode of my tutorial series in english language. Thank you for watching. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted November 28, 2014 Contributor Share Posted November 28, 2014 Nice explanation! There is always a new twist on a tool. Quote Link to comment Share on other sites More sharing options...
Taros Posted November 29, 2014 Author Share Posted November 29, 2014 Thank you Tony. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 9, 2015 Author Share Posted January 9, 2015 Hello friends. Here is my newest tutorial episode how to create a fantasy weapon for videogames in 3D-Coat. In this episode I explain how to set the uv information inside the retopo room for later texture painting and normalmap calculation. In the next episode we will start the texture part. I will explain how to bake the highpoly normalmaps to our model. Thank you for watching Chris PS: Please have some patience. YouTube needs a bit to publish all video resolutions... 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 9, 2015 Contributor Share Posted January 9, 2015 Another great exposition covering matters that I was unaware of! Quote Link to comment Share on other sites More sharing options...
Taros Posted January 10, 2015 Author Share Posted January 10, 2015 Thank you Tony. Quote Link to comment Share on other sites More sharing options...
Taros Posted January 11, 2015 Author Share Posted January 11, 2015 Hi friends. Here we are with a new episode. The weather is really bad here in germany, so I have more time to record new videos. This time the international audience will be served first. But the german version is already in preparation. In this episode you will learn how to manage the settings to bake normalmaps into the low poly mesh. Next time I will start to paint the color information in the paint room. Thank you for watching! 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 11, 2015 Contributor Share Posted January 11, 2015 Another excellent video showing the whys and wherefores as will as the usual 'this tool does this'. Quote Link to comment Share on other sites More sharing options...
Member Plastik Posted March 15, 2015 Member Share Posted March 15, 2015 (edited) Hi friends. Here we are with a new episode. The weather is really bad here in germany, so I have more time to record new videos. This time the international audience will be served first. But the german version is already in preparation. In this episode you will learn how to manage the settings to bake normalmaps into the low poly mesh. Next time I will start to paint the color information in the paint room. Thank you for watching! Are you going to finish this series? I would very much like to see the rest of the process, including Marmoset rendering. Thank you! Edited March 15, 2015 by Plastik Quote Link to comment Share on other sites More sharing options...
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