New Member Mikey1018 Posted August 13, 2019 New Member Report Share Posted August 13, 2019 Hi! I'm experiencing a problem when trying to make the applink work. I can export the model to 3D Coat, paint it and export it back into Blender, but no textures transfer from 3D Coat (the model is just white), when looking at the nodes in the shader editor, it only has the default Principled BSDF node, there's no applink node with all the maps themselves. The images are exported fine if looking for them in the folder with the exported .fbx model, they just don't get loaded automatically in Blender like in the tutorial video. Can someone help me find out what am I doing wrong? (I tried it both with the simple starter cube and more complex objects, the result is the same) Quote Link to comment Share on other sites More sharing options...
Posted by Ctc_nick,
Go to this post
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.