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FreezeFrame

Vertex Colors and Information Layer

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I was wondering about vertex colors. 3D Coat can paint layers great.

I'm looking to do vertex colors as show in a random link for example.

I'm not sure where the vertex colors are stored alongside a material channel.

I just know they get exported with it but not as a material to show for rendering in this case.

 

Is it possible to export like this. I know there is some software though thet will bake the texture to vertex.

Would this be the process, or is there an option for this in 3D Coat upon export?

 

http://mtnphil.wordpress.com/2011/10/18/wind-animations-for-vegetation/

Edited by FreezeFrame

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Actually I found how to do the vertex color process I was looking for through some python reference. I,m using Blender 3D for this process now, thx.

* Still not sure if there is a vertex channel for .fbx export for 3D Coat. Anyone?

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Yes the FBX format can handle the vertex color.

I know that Zbrush can convert texture map to vertex color (polypaint).

Edited by fuzzzzzz

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