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Is there way to sculpt in positive and negative direction at one brush stroke


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There is no setting for that, but it is the default way 3DC sculpts. In the brush alpha if it is a pure greyscale image (no alpha at all in the image) then grey is zero, black is indention and white will raise. Holding CTRL will invert this of course.

 


 

One further note, if the brush alpha does have an alpha channel, than that will be treated as zero.

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Hi Jose!

 

That sounds like a bug to me. I'll take a look into it later today. Have you created a Mantis report for this at all  yet? I'll be happy to confirm it after I check.

Edited by Javis
Typo
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