Advanced Member alvordr Posted January 28, 2014 Advanced Member Share Posted January 28, 2014 (edited) OK, this is pretty cool. If you let the video run long enough, you'll start to see why. It's similar to what we already have with 3DC, but encompasses non-destructive and hierarchical operations, from what I can tell. http://vimeo.com/82778571 Edited January 28, 2014 by alvordr Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 28, 2014 Share Posted January 28, 2014 Was done from the Groboto developer more examples http://community.thefoundry.co.uk/discussion/topic.aspx?f=9&t=84109 non-destructive and hierarchical operations... with live interaction = modeling evolution this will be cool to develop if hard surface autoretopo give precise results for 3D print //edit I forgot to mention... T-Splines is far superior http://www.tsplines.com/ 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted January 28, 2014 Advanced Member Share Posted January 28, 2014 (edited) is it now released? Because it is announced about 10 months ago or so and still was not finished ^^ Edited January 28, 2014 by chingchong Quote Link to comment Share on other sites More sharing options...
Advanced Member wilson66 Posted January 28, 2014 Advanced Member Share Posted January 28, 2014 is it now released? Yes, it is: http://community.thefoundry.co.uk/store/plugins/meshfusion/ 1 Quote Link to comment Share on other sites More sharing options...
Taros Posted January 29, 2014 Share Posted January 29, 2014 Modos Mesh Fusion seems to be really a dream that became true. Finaly you are able to model your cutting objects and use them boolean without any problems. What I like very much is the option to work always non destructive. You can adjust your parts all time. Very cool if you ask me. A combination of strong classic modeling techniques and voxels/live tesselation would be very cool in 3D-Coat too... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted January 30, 2014 Advanced Member Share Posted January 30, 2014 Yeah, but then Andrew has to charge at least 600-700$ for 3DC @MeshFusion: since i have modo now, ill probably buy it in the future, but what have really makes me sad for 3DC, how awesome ZRemesher is for Hard Surface Retopology on the MeshFusion(ed) models. Zbrush beats here 3DC in its (former) home game (at least for HardSurface). Quote Link to comment Share on other sites More sharing options...
Taros Posted January 30, 2014 Share Posted January 30, 2014 ... but what have really makes me sad for 3DC, how awesome ZRemesher is for Hard Surface Retopology on the MeshFusion(ed) models. Zbrush beats here 3DC in its (former) home game (at least for HardSurface). Yap. Really true. The zRemesher is gorgeous! The retopo results made me speechless. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 2, 2014 Share Posted February 2, 2014 Looking the image workflow... the big deal will be how to handle objects in memory to interact... All the boolean operations in 3DC are destructive... to find a way to do it nodal and let the user to add more primitives or surface objects BEFORE to press APPLY will do the trick ? 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted February 3, 2014 Advanced Member Share Posted February 3, 2014 I think Andrew can implement something similar even with voxel layers. Adding subtract, intersect, additive layers in voxels. Turn off its effect by the eye icon. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted February 3, 2014 Advanced Member Share Posted February 3, 2014 I think Andrew can implement something similar even with voxel layers. Adding subtract, intersect, additive layers in voxels. Turn off its effect by the eye icon. That would be super sweet! Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted February 7, 2014 Advanced Member Share Posted February 7, 2014 I'm seeing that retopo in Modo may now be superior to even Zremesher. Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted February 7, 2014 Advanced Member Share Posted February 7, 2014 (edited) Hi ancient regime, Thats not a real retopo-mesh in modo, thats a mesh generated by the boolean-Modo-plugin MeshFusion, using not destructive boolean operations (and then merged). That mesh was imported in Zbrush and decimated/retopoed in zRemesher, to get rid of the tris around the seams (merged areas). Edited February 7, 2014 by chingchong Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted February 7, 2014 Author Advanced Member Share Posted February 7, 2014 I'm seeing that retopo in Modo may now be superior to even Zremesher. Where the wing joins the plane, it looks like you're right, but there is some odd spanning issue around the opening at the fuselage. Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 11, 2014 Advanced Member Share Posted March 11, 2014 I have Groboto and it is pretty darn cool but it's future is uncertain because of Darrell's health... Quote Link to comment Share on other sites More sharing options...
Javis Posted March 11, 2014 Share Posted March 11, 2014 I've been using Mesh Fusion for a bit now, it's really great, and completely non-destructive in the way it generates meshes. It works even better when you export the mesh for autopo in 3DC, since of course you can get lots of triangles around the strip areas of the merged object. You can make very complex shapes very quickly, and still have it be completely non-destructive. It's an amazing gift from the wizards. It is a shame to hear about the death. I'm sure the rest of the team will continue on in another form, one way or another. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted March 12, 2014 Advanced Member Share Posted March 12, 2014 I have Groboto and it is pretty darn cool but it's future is uncertain because of Darrell's health... Isn't he THE developer? I don't think there were others. Quote Link to comment Share on other sites More sharing options...
Member erikals Posted March 12, 2014 Member Share Posted March 12, 2014 It is a shame to hear about the death. I'm sure the rest of the team will continue on in another form, one way or another. did he pass away, where this info come from?... not sure, but Darrell was active today > https://community.thefoundry.co.uk/discussion/post.aspx?f=9&t=84990&p=771546 Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted March 12, 2014 Advanced Member Share Posted March 12, 2014 That's the way rumors are created. I read in kenmo's posting "because of Darrell's health" and not "because of his death". Darrel Anderson obviously had problems some time ago and talked about these in a public letter, posted on the Groboto website and elsewhere. He's alive and btw. there's at least one more developer. Quote Link to comment Share on other sites More sharing options...
Javis Posted March 12, 2014 Share Posted March 12, 2014 That's the way rumors are created. I read in kenmo's posting "because of Darrell's health" and not "because of his death". Darrel Anderson obviously had problems some time ago and talked about these in a public letter, posted on the Groboto website and elsewhere. He's alive and btw. there's at least one more developer. Er, no kidding. I guess it's time to get my eyes checked. That's entirely my fault. Sorry. Nothing to see here (except mesh fusion), move along. Quote Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted March 17, 2014 Advanced Member Share Posted March 17, 2014 Get a discount for *25% off the MODO 701 Individual License price when adding both MODO and MeshFusion to your cart. Clickhere hurry as this offer won't last for long! If you have any questions, or want to be part of the chatter, come visit us in the forums! MODO + MeshFusion is seriously changing the game. Don't take our word for it, though. See why Core77 is saying that MODO + MeshFusion is "the best design software in a decade". Quote Link to comment Share on other sites More sharing options...
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