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[SOLVED] Several UV for several objects in retopo room?


grocer
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Hi

 

I'm buildings several stones in the same scene, and I've a problem when uvmapping because all uv map are together on the same map.

 

uvmap.jpg

 

The only way to avoid this seems deleting the objects i don't want to see on the uvmap before to merge into the paint room.

but this mean I have to rebuild them later.

is there an other way?

Edited by grocer
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