Jump to content
3DCoat Forums

Workflow for copying (baking) textures?


bperes
 Share

Recommended Posts

  • Member

Hi all, I have a question with the texture baking.  I have two models I've made in Maya and imported into 3d-coat as FBX.  I have a texture on one which I've painted in 3DC, and so I don't need to redo the painting I did on the other model, I would like to bake out the textures.  

 

Is there no way to transfer textures (layers and all) to new models?  I'm trying to bake them out, but it only spits only one UV tile, and not all.  I've seen the videos for texture baking, but I'm still a little confused because I haven't been able to successfully get a correct final texture.

 

Thanks!!!

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...