Advanced Member Ghastly Posted March 12, 2014 Advanced Member Share Posted March 12, 2014 I'm having problems using a cylinder primative to make a cut. I've sized and rotated the cylinder to the shape I want but when I ctrl-apply it doesn't cut the same way the cylinder is rotated. It cuts as if the cylinder was straight up and down and not the angle it actually is. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 12, 2014 Share Posted March 12, 2014 if i understood ok... you need to first create primitive and then use the primitive to cut another object //edit thanks guys too ! I didn't know you could cut without merging ! Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 12, 2014 Reputable Contributor Share Posted March 12, 2014 (edited) You can make boolean cuts with a primitive object before merging it. I tested and the cuts I made were correct in their orientation. Ghastly, can you share the 3DC file? Edited March 12, 2014 by digman 1 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted March 12, 2014 Contributor Share Posted March 12, 2014 Wow thanks guys! I didn't know you could cut without merging! Nice to know! Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghastly Posted March 12, 2014 Author Advanced Member Share Posted March 12, 2014 I just ended up cutting it manually with a spline, actually ended up giving a better result anyway, but thanks. Quote Link to comment Share on other sites More sharing options...
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