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bperes

Shaders, how to create?

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Hi all, I have been looking in the forums for info on creating shaders for 3dc, but I can only find shares and whatnot, not really an explanation.  

 

I've seen some GLSL floating around there, and was wondering how I can create a shader for 3dc (importing vertex/fragment shaders as well).  Any direction would be appreciated!

 

 

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