Advanced Member Ghastly Posted March 13, 2014 Advanced Member Share Posted March 13, 2014 I notice these odd square artifacts that show up when I'm working on sculpts. They're not part of the geometry and are really more of an annoyance than anything serious. Any idea what is causing them? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 13, 2014 Reputable Contributor Share Posted March 13, 2014 (edited) It could be a bug in that version. I really do not have a solution. You might try the lastest beta version and see if that fixes the problem... I seen bugs like that in the past but not for a long time for me... Version 4.0.16C http://3d-coat.com/forum/index.php?showtopic=10395&page=1 Edited March 13, 2014 by digman Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted March 13, 2014 Advanced Member Share Posted March 13, 2014 (edited) I get those occasionally ! But not quite as badly as that! But it has never really bothered me too much. Have you tried the GL version. Maybe its a display thing....But I dont really know much about the technicalities . I am sure Andrew will have an idea what it is. Edited March 13, 2014 by stusutcliffe Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghastly Posted March 13, 2014 Author Advanced Member Share Posted March 13, 2014 It's doing it on the OpenGL version too. Quote Link to comment Share on other sites More sharing options...
Advanced Member JoseConseco Posted March 13, 2014 Advanced Member Share Posted March 13, 2014 (edited) go menu -> voxels -> disable 'incremental render'. It's bug but I'm to lazy to fill this in on mantis ;D Edited March 13, 2014 by JoseConseco Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 14, 2014 Share Posted March 14, 2014 0001442: Visual Artifacts working on sculpts - disable 'incremental render' solve it http://3d-coat.com/mantis/view.php?id=1442 please add a +1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghastly Posted March 14, 2014 Author Advanced Member Share Posted March 14, 2014 Woot! Thanks guys! Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted March 14, 2014 Share Posted March 14, 2014 Disabling incremental render will actually slow down your sculpt a lot. Probably you set in NVidia prefs that applications should use best render settings. Set it to "Application defined" - othervice coat is forced to use AA when it should not. Quote Link to comment Share on other sites More sharing options...
Advanced Member Ghastly Posted March 14, 2014 Author Advanced Member Share Posted March 14, 2014 (edited) Everything that can be set to Use Application Settings is set to such in my videocard's graphics setting (AMD Radeon) and the problem still persists. The only thing that seems to get rid of it is disabling the incrimental render. Edited March 14, 2014 by Ghastly Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted March 23, 2014 Advanced Member Share Posted March 23, 2014 (edited) Disabling incremental render will actually slow down your sculpt a lot. Probably you set in NVidia prefs that applications should use best render settings. Set it to "Application defined" - othervice coat is forced to use AA when it should not. Interesting information. I get those artifacts, at times, as well. Especially when I'm using the Move Tool or the Smooth. It fixes when I restart the app and try again or delete the Options.xml. It's odd that the Nvidia setting would only affect it sometimes. Edited March 23, 2014 by alvordr Quote Link to comment Share on other sites More sharing options...
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