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How to select short edges for UV seam?


madno
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Hi,

I can't manage to select the short edges in the UV editor.

Whatever I do it is always one of the longer edges that gets the focus.

Is there a trick or setting which I am missing?

 

post-6900-0-94048200-1395161193_thumb.pn

 

The geometry is a box which I made in Lightwave and opened as lwo in 3D-Coat.

In LW the box was made as 1 meter in size and the edge radius was set to 1 millimeter.

 

Thanks for help.

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Good idea, but I tried it already with no luck.

More testing showed that it does not like long distance edges and short distance onces being in the same mesh.

With a more balanced mesh it worked.

post-6900-0-70287300-1395175745_thumb.pn

 

post-6900-0-72261400-1395175761_thumb.pn

 

But nevermind I can switch to another software for creating UVs.

 

 

 

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I am not sure if I do it right. Lasso or rectagle are the ones I can select in the E panel, right?

If that is the case it still does not like the short edges.

I have attached the box which I saved from 4.0.11A.

Maybe you can have a look?

 

BOX-for-UV.zip

 

Please ignore the little sphere in there. I placed it for use with UVLayout, because that software does not have an xyz indicator. If you load a mesh into UVLayout you never know where the front, back etc. is.

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I made a new box.

It is still one meter in size but the smoothing edges are one cm instead of one millimeter this time.

With those settings it works. I can now select the short edges.

Seems so that 3D-Coat's UV room really does not like a very long and very short edges being together.

 

Should I make a ticket out of this?

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I believe you found a bug... I tested your box and had the same problem...

 

Windows beta version 4.0.17A

 

Link below to sign up for a Mantis account to post the bug report...

 

http://3d-coat.com/mantis/signup_page.php

Edited by digman
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