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Brian Karis has shared an extensive breakdown of UE5's Nanite tool at SIGGRAPH 2021.

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Unreal Engine 5 has been out for less than half a year but many artists already use it to simplify their workflows. One of the tools that help the artists the most is Nanite, UE5's new virtualized geometry system which uses a new internal mesh format and rendering technology to render pixel scale detail and high object counts. It intelligently does work on only the detail that can be perceived and no more. Nanite's data format is also highly compressed and supports fine-grained streaming with an automatic level of detail.

To show people what Nanite is capable of, an Engineering Fellow at Epic Games Brian Karis released a 155-pages-long document that explains literally everything there is to explain about the tool. How and why it was created, what it is able to do, what tasks can be accomplished with it, the tool's future, etc. We definitely recommend reading the entirety of the document if you want to learn more about Nanite. It can be accessed by clicking this link.

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https://forums.unrealengine.com/t/4-27-2-hotfix-released/264618

The 4.27.2 Hotfix is now live!

Feel free to discuss this release on the 4.27 forum thread 17.

If you experience a bug with the 4.27.2 Hotfix, please follow the How To Report a Bug Guide to report it on the UE4 Answerhub.

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https://www.fxguide.com/fxfeatured/the-matrix-is-unreal/

In 1999 Kim Libreri was the bullet time supervisor on the original 1999 Matrix film. Today he is the CTO of Epic Games, and he and the team have just returned to the Matrix. In a remarkable tie-in between the technical advances shown in UE5 and the new The Matrix Awakens, a new tech demo An Unreal Engine 5 Experience has been launched. The cutting-edge showcase can be downloaded for free on PlayStation5andXbox Series X/S. 

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This release builds upon the groundbreaking feature set released in UE5 to add a new level of robustness, efficiency, and applicability across multiple industries. Find out what’s new. 

lumen-night-scene-in-unreal-engine-5-1-1

 

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Unreal Engine 5.2 is now available!

We’re excited to announce that Unreal Engine 5.2 is now available. With this release, we’ve further expanded UE5’s groundbreaking toolset as it continues to deliver on the promise of making Unreal Engine the most open and advanced real-time 3D creation tool in the world. 

Alongside feature refinements and stability improvements, Unreal Engine 5.2 pushes the boundaries of what creators can expect out of the box, delivering innovative new functionality. 

 

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