New Member Solstice Posted March 28, 2014 New Member Report Share Posted March 28, 2014 I was working on a character's lips and moving a reasonable amount of data when 3DC froze and for a split second. While 3DC was frozen I "zoomed" out, 3DC jumped backwards and my viewport cursor, Y movement and voxel space got inverted vertically. This has happened multiple times already on my computer it didnt bother me then since I was only testing around. It would be helpfull if somone knew a "bugfix". Thanks in advance and I'm sorry If I missed anything, First time posting. Oh the visuals wouldn't really mattern its just the inverted movement. ~Note" I didnt know how to show my cursor using the snipping tool to take my screenshot. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 28, 2014 Report Share Posted March 28, 2014 Are you using the last version 4.1 ? Quote Link to comment Share on other sites More sharing options...
New Member saim Posted May 8, 2014 New Member Report Share Posted May 8, 2014 I'm using latest 4.1 pro version. It happened to me too. I was texture-painting. Here's the screenshot. http://d.pr/i/r3ll Quote Link to comment Share on other sites More sharing options...
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