Jump to content
3DCoat Forums

Brush Packs


AbnRanger
 Share

Recommended Posts

  • Reputable Contributor

Glad to share. Hope it helps. Here is a small group of Sci-Fi brushes. Maybe others can add to them by using some of their Hard Surface objects to create some 3D Brush alpha's, as they go.

 

Sci Fi Brush pack:

https://drive.google.com/file/d/0B5zx7iMKxeu5LXFreUNHamN0cmc/edit?usp=sharing

 

 

post-1118-0-98947500-1397325071_thumb.jp

  • Like 4
Link to comment
Share on other sites

  • 4 weeks later...
  • 1 month later...
  • Reputable Contributor

...you can RMB click on the brush alpha > choose "EDIT IN EXTERNAL EDITOR" > 3D Coat will open it up in Photoshop for you > Save to MyDocs/3D Coat V4/Textures/Strips if you want to use that same alpha as a Strip, as it's a lot easier to work with than having to fiddle with spacing and all (in the Brush Options Panel) as just a brush alpha.

 

Figured that might save a little frustration.

Link to comment
Share on other sites

  • Member

Ranger, I created a folder C:\Users\Grunt\Documents\3D-CoatV4\ToolsPresets\CustomBrush. I put your brushes in the custom brush folder and installed as you suggested above. 

 

I do not see these brushes anywhere and I restarted the app after each install? Sorry, I'm new to Coat.

 

Thanks

Link to comment
Share on other sites

  • Reputable Contributor

Ranger, I created a folder C:\Users\Grunt\Documents\3D-CoatV4\ToolsPresets\CustomBrush. I put your brushes in the custom brush folder and installed as you suggested above. 

 

I do not see these brushes anywhere and I restarted the app after each install? Sorry, I'm new to Coat.

 

Thanks

Ok, with those installed, you can go to the Brush Pallet and find a little menu list toggle in the upper right portion of that pallet. Click on that and under the FOLDER option, see if you cannot see those folders (3DC Brushes, etc.) listed there. If not, when you click that toggle, you can choose ADD EXISTING FOLDER. Just point to the MyDocs/3D Coat V4/Textures/Patterns directory and see if 3D Coat didn't create folders named accordingly, for you, there.

  • Like 1
Link to comment
Share on other sites

  • Member

Ok, I got them to show up but why do I have to do that for every brush? Meaning, when I click the build brush all those brushes no longer show but if I jump back to the airbrush where I imported them the first time they are still there? Is this a workflow thing I don't understand why all those custom brushes would not show for every tool?

 

Awesome brushes by the way, think I just lost an hour playing with them :)

Link to comment
Share on other sites

  • Reputable Contributor

Ok, I got them to show up but why do I have to do that for every brush? Meaning, when I click the build brush all those brushes no longer show but if I jump back to the airbrush where I imported them the first time they are still there? Is this a workflow thing I don't understand why all those custom brushes would not show for every tool?

 

Awesome brushes by the way, think I just lost an hour playing with them :)

If you go to the EDIT menu > Preferences > General tab....about midway down, uncheck "Remember Brush Shape for every tool." 3D Coat tries to remember the brush alpha you last used with a given tool, by default. Sometimes that's useful...sometimes it's a PITA.

Link to comment
Share on other sites

  • 1 year later...
  • Advanced Member

Hi AbnRanger thanks for sharing this massive library of brushes. I know this post is a couple of years old but are these brushes tileable? I haven't tried downloading them yet so I don't know if the links still work (currently at work, unable to try).

Link to comment
Share on other sites

  • Reputable Contributor

Hi AbnRanger thanks for sharing this massive library of brushes. I know this post is a couple of years old but are these brushes tileable? I haven't tried downloading them yet so I don't know if the links still work (currently at work, unable to try).

I'm not sure what you mean by tileabe. If you are trying to project a tileable texture onto your model, then brushes aren't really what you want to use, A blank Smart Material, using Camera projection is basically the same as using the old Materials panel and you can turn tiling on to project tiled images.

 

You could also start from the splash screen > Paint on UV map mesh > choose one of the tiled plane presets and experiment with one of those to see if that is what you are looking for

 

145243261193.jpg145243263942.jpg

Link to comment
Share on other sites

  • Reputable Contributor

Ahh cool I didn't know this was possible. Thanks again!

Glad to help. Stencils are similar, except as the name implies, it uses grayscale images to mask as you paint/sculpt, just like a stencil would in the real world. There is a button called TILING in the upper left part of that Preview Options panel. It lets you toggle tiling of the image on and off.

Link to comment
Share on other sites

  • 5 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...