Member davesenter Posted May 8, 2014 Member Report Share Posted May 8, 2014 Hello all, Is there a way to translate an imported retopo mesh after it has been imported into 3D Coat? I have a retopo mesh I created in Blender, use the applink and "Retopo mesh as new layer" option but can't move it after placing it and pressing Enter. It also only shows up as wireframe after being placed. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 10, 2014 Report Share Posted May 10, 2014 retopo room Upper left corner choose UVset Command Submenu Transform //edit Quote Link to comment Share on other sites More sharing options...
Member davesenter Posted May 12, 2014 Author Member Report Share Posted May 12, 2014 Hello Carlosan, I don't see a choose UVset option in the retopo room. Does this have anything to do with my improted mesh being wireframe? It seems as though I cannot edit it. I selected "No" when importing it so the verts don't snap out of place. Quote Link to comment Share on other sites More sharing options...
Member davesenter Posted May 12, 2014 Author Member Report Share Posted May 12, 2014 Found the issue: I didn't have a material applied to the objects inside Blender so when they imported in they didn't show up correctly. After applying a material and reimporting the retopo mesh it came in correctly and I was able to manipulate the object. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted May 13, 2014 Report Share Posted May 13, 2014 Quote Link to comment Share on other sites More sharing options...
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