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Ryder

Cut and past geometry

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Hi all,

 

This will sound stupid... but honestly, I can see no way to select geometry in 3DC.

 

Say I have several primitives, and I want to move them to different/new layers.

 

There seems no conventional means to do it... no selection... no cut/copy, and no paste.

 

Totally stumped here... your kind help appreciated.

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pinting over the object with LMB, H select geometry layer

 

RMB over the object, select operation

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pinting over the object with LMB, H select geometry layer

 

RMB over the object, select operation

Here is a video showing it

 

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The only way I know how is to hit the + sign to make child layers of a parent layer or make new layer. Move to that layer.

Move multiple objects in the viewport: Make every object a child of 1 parent object. Then undo the relationship. Seems very slow!! There must be another way! I keep wanting to hold ctrl and click the layers :/ Have to organize ahead of time!!

Edited by FreezeFrame

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pinting over the object with LMB, H select geometry layer

 

RMB over the object, select operation

 

 

Hmmm....

 

That didn't seem to work.

 

Say I have 10 teeth on a layer.... and I want to move one to a new layer... I would use the Move to... (Layer), yes?

 

Unfortunately, all 10 teeth moved.  Not just the tooth I was on.

 

Why did this not work?

 

Thank you.

 

R

Edited by Ryder

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oh

 

every object have one layer

 

post-10142-0-90036600-1401242797_thumb.j

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Hmmm....

 

That didn't seem to work.

 

Say I have 10 teeth on a layer.... and I want to move one to a new layer... I would use the Move to... (Layer), yes?

 

Unfortunately, all 10 teeth moved.  Not just the tooth I was on.

 

Why did this not work?

 

Thank you.

 

R

The Split tool will "split" that one object off to it's own layer....even creating that layer for you, in the process. Just select it and BAM! There it is. :)

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Thanks AbnRanger....   especially the first video... that was truly helpful.

 

I'll try the split as soon as I can... fighting other demons at the moment :)

 

R

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