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7th Challenge - Insanely Powerful HandGun


Carlosan
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17 members have voted

  1. 1. Challenge 7 Winner

    • allexr
      7
    • carlosan
      2
    • Cleitus
      5
    • Fuad
      3
    • GeneralAce55
      1
    • Malo
      3


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Challenge Rules:
 
1. Create the most badass handgun ever. Real, imaginary, vintage, futurist, your own design, a copied one... it dont matter. Just make it EPIC !
2. 100% 3Dcoat inside. Please posts WIPs here and some details.
3. Your render should implement in 3D Coat. no external renders, no photoshop or any postpro.
4. This is a sculpting challenge. No need to texture it, but if you want to do it, sure do it.
5. Deadline would be last day in June, if this is to tight, please advise... can be expanded :)
6. Winner would be picked via Poll.
 
If you have questions, please ask.
 
Hope you will have fun.
 
I wish you much fun with that challenge.
 
bm53.jpg
-------------------------------------------------
Referencial tutorials and workflows:

- The Voxeler's Modeller Workbook
by Izmeth Sideek
http://pilgway.com/files/manual_pdf/3dcoat_workbook_part1.pdf


- Recorded video tutorial on creating a knife
by Cleitus
http://3d-coat.com/forum/index.php?showtopic=15710

- Metha`s Workshop

by Methelina

http://3d-coat.com/forum/index.php?showtopic=3675&p=109298

 

 

 

- 3DCoat - Pistol - Hard surface sculpt - Tutorial video

by Si Bennett

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Before I start, would this still be considered a handgun as it can be used single-handedly? 

I just wanted to check before I put a ton of work into something like it, I'm planning on taking this base profile and trying to make it futuristic, is that okay?

 

post-37729-0-19970600-1402194303_thumb.j

Edited by GeneralAce55
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That is phenomenal Cleitus! Wish I could go to 17,000,000 polys haha, but unfortunately my computer isn't good enough to allow that :P But really, that is utterly fantastic, and I hope I get to that skill level someday :)

Edited by GeneralAce55
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Update.

 

post-24378-0-21026700-1402428103_thumb.j

 

@GeneralAce55

This is very easy, not if ther is an easier way as mine, but i create one cylinder and place it in the middle of my pipe.

Then i duplicate the cylinder and rotate it 90 degrees, join both cylinders and duplicate it again, rotate it 45 degrees, join that cylinders again, duplicate it and so on until i get as many cylinders that i want.

If i am done i duplicate that cylinder again and move it to the left and right and rotate that again a little bit.

 

In short;

Copy, Rotation, Join, thats all.

 

At the end, i highlight the pipe, rightklick and remove intersection with.

 

@Cleitus

17 Millions?

Voxel or Surface Mode?

 

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fuad3d good work! Only need to understand how weapons will be reloaded ;)

Thanks dude, you right but i don't want design super functional hand gun Just love to do surface design over simple handgun body .

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