Carlosan Posted June 15, 2014 Share Posted June 15, 2014 I plan (afetr fixing bugs from mantis/forum) to do one of 2 thinngs: 1) Layers masks ala PS 2) Axial symmetry Please vote what do you like more for next week Vote open ty Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted June 15, 2014 Contributor Share Posted June 15, 2014 If new layer masks will work like in PS then they get my vote. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted June 15, 2014 Advanced Member Share Posted June 15, 2014 Awesome. Since we do have some masking options already, albeit not like photoshop, my vote is for Axial symmetry. Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted June 15, 2014 Contributor Share Posted June 15, 2014 Axial symmetry please (I use 3D-Coat for modeling mostly these days). Quote Link to comment Share on other sites More sharing options...
Advanced Member GeneralAce55 Posted June 15, 2014 Advanced Member Share Posted June 15, 2014 Axial symmetry for me as well! Quote Link to comment Share on other sites More sharing options...
Member schetinind Posted June 16, 2014 Member Share Posted June 16, 2014 Ребята, давайте дружно проголосуем за симметрию)))Давно пора ей быть. Очень давно. Quote Link to comment Share on other sites More sharing options...
mifth Posted June 16, 2014 Share Posted June 16, 2014 I need LayerMasks as I use texturing a lot. Quote Link to comment Share on other sites More sharing options...
Taros Posted June 16, 2014 Share Posted June 16, 2014 3D-Coat already has a very nice mask system for 2D painting, because you can are link mask layers and not hierarchial like in photoshop. I see not much reasons to change this. It is unique at the moment. Please don't change them. Axial symmetry: Do your mean radial symmetry? -> http://3d-coat.com/mantis/view.php?id=50 For the 3D rooms or the paint tab? What is meant here? Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted June 16, 2014 Share Posted June 16, 2014 Voted for layer masks. One step closer to being able to jump back and forth seamlessly between 3DC and PS. 3D-Coat already has a very nice mask system for 2D painting, because you can are link mask layers and not hierarchial like in photoshop. I see not much reasons to change this. It is unique at the moment. Please don't change them. If people still want mask linking system to exist along side the PS-style one, it should create regular masks for all linked layers on PSD export so there's at least some interoperability with other paint apps when using the old method. Quote Link to comment Share on other sites More sharing options...
Psmith Posted June 16, 2014 Share Posted June 16, 2014 Since we already have a kind of Axial Symmetry by means of the "Axial" tool, whatever new feature is added that behaves more like Zbrush's "Radial Symmetry" setting - should also be titled "Radial" something - and probably just appear as a checkbox in the existing "Symmetry" dialog or Panel, with options for the axis of operation. I wouldn't worry about proprietary use of the term "Radial" - because it cannot be a proprietary term or function - only a general one. The concept and application of this function cannot be patented or copyrighted. At least, I don't think so. Greg Smith Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 16, 2014 Contributor Share Posted June 16, 2014 I would like to see the implementation of both axial and linear 'arrays'. The symmetry part could come with the Symmetry plane. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted June 16, 2014 Advanced Member Share Posted June 16, 2014 (edited) Radial symmetry. Been waiting 4 years for it and would love to see it finally in and working across all rooms.Agree with Taros that layer masking is already possible, although I do agree that PS-interoperabilityand duplicate functionality would be the next feature to add after Radial symmetry. *edit* I should add that being able to pick a custom "point" for where radial symmetry is used wouldbe an ideal capability...but happy to just get basic radial symmetry into 3DCoat! Edited June 16, 2014 by wailingmonkey Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted June 16, 2014 Share Posted June 16, 2014 Of course I mean axial symmetry for all rooms. And - both features have highest priory (after bugfixig). We are voting for order of making. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 16, 2014 Author Share Posted June 16, 2014 could be added to this request select symmetry to more that one axis at same time ? Actual symmetry in X or symmetry in Y or symmetry in Z Request symmetry in X and/or symmetry in Y and/or symmetry in Z ty ! i voted layer mask anyway Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted June 16, 2014 Share Posted June 16, 2014 could be added to this request select symmetry to more that one axis at same time ? Actual symmetry in X or symmetry in Y or symmetry in Z Request symmetry in X and/or symmetry in Y and/or symmetry in Z ty ! i voted layer mask anyway Yes. I plan to do it in maximally general way. 2 Quote Link to comment Share on other sites More sharing options...
Member matty686 Posted June 16, 2014 Member Share Posted June 16, 2014 how bout you also attach a transform handle to the symmetry plains so we can move them thing's around were there needed Quote Link to comment Share on other sites More sharing options...
Member matty686 Posted June 16, 2014 Member Share Posted June 16, 2014 symmetry features are unfortunately one of the most ignored things in 3d art as a fractal artist I play with all kinds of symmetry in the 2d plain I would think 3d programs would have every kind of symmetry imaginable but hay that's what feature requests and voting is for right guys 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted June 17, 2014 Contributor Share Posted June 17, 2014 This is turning in to a real horse race! Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted June 17, 2014 Advanced Member Share Posted June 17, 2014 Better a horse race than naumachia: Perhaps the most spectacular form of combat was the naumachia, the sea fight. This would involve flooding the arena, or simply moving the show to a lake.The first man to hold a naumachia appears to have been Julius Caesar, who went so far as to have an artificial lake created in order to have two fleets fight each other in a naval battle. For this no fewer than 10'000 oarsmen and 1000 marines were part of the show which was to reenact a battle between Phoenician and Egyptian forces.The famous Battle of Salamis (480 BC) between the Athenian and the Persian fleets proved very popular and hence was recreated several times in the first century AD.The greatest naumachia event ever was held under in AD 52 in celebration of the completion of a great construction project (a tunnel to carry water from Lake Fucine to the river Liris which took 11 years to build). 19'000 fighters met on two fleets of galleys on Lake Fucine. The battle was not fought to annihilation of one side, although considerable losses occurred on either side. But the emperor judged both sides had fought bravely and so the battle could cease. source:http://www.roman-empire.net/society/soc-games.html Quote Link to comment Share on other sites More sharing options...
Member mercy Posted June 17, 2014 Member Share Posted June 17, 2014 Axial symmetry without question. Layer masks can be done in Photoshop with Export from 3DC. Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted June 17, 2014 Advanced Member Share Posted June 17, 2014 maybe we should open a separate thread taking bets on which horse will win? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 17, 2014 Author Share Posted June 17, 2014 Any comments -or bets- can be shared at our Google+ community too https://plus.google.com/u/0/communities/106474664209983631500 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 17, 2014 Reputable Contributor Share Posted June 17, 2014 Axial symmetry without question. Layer masks can be done in Photoshop with Export from 3DC. You have to "Apply" (permanently delete the masked pixels) layer masks on either end, before they will visible in the other app Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted June 19, 2014 Share Posted June 19, 2014 Ok, seems symmerty won. I will do it first, then - layers masks. 3 Quote Link to comment Share on other sites More sharing options...
Member matty686 Posted June 20, 2014 Member Share Posted June 20, 2014 Ok, seems symmerty won. I will do it first, then - layers masks. Andrew you are one of the coolest people I ever met a model of true democracy a man of the people I admire the way you allow users to help build your program I think this is one of the greatest business models known to man I had a copy of z brush that I bought before you had transparency fixed but the did not really have transparency it was kind of a lie it was fake also there rigid polygon system crashed a lot even on my twelve core 24 GB ram beast I nicknamed Bessy the buffalo soldier (from the song) also zbrush claimed to have radial symmetry and I bought it before i tried it out only to find out it only had the spiral type radial symmetry and not the other kind that is also reflected I will not be updating zbrush It is stupid in my opinion to do so. if I want to play with polygons I will use blender like I always have and for voxels surface mode and re-topology there's the amazing one and only magical 3d-coat 1 Quote Link to comment Share on other sites More sharing options...
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