Advanced Member FreezeFrame Posted June 19, 2014 Advanced Member Report Share Posted June 19, 2014 I ended up with a welded cylinder that is not symmetrical. The welded top/bottom ends must have been off axis a tiny bit and I didn't notice. Just slightly off and can barely tell. Is there a way to make the object round again, easily? Just use Transform and do it by eye with a cylinder? I can't use symmetry because it ruins the design. How about for low poly would like to make sure edge loops are symmetrical. Another software, anyways.....another forum. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.