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Messed up auto uv mapping or invisible triangle?


worldcrafter
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Hi, i used the auto seams feature and unwrapped... the uvs turned out to be incredibly disproportionate.

2ziy6g1.png

The only reason I can see for this is that I have made an incredibly large tri/polygon... but the twist is i cant find this polygon.

If there were an invert selection function for the retopo room i could test if this idea is correct but i cant see this function, whut should i do? :unsure:

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