Member pnoland Posted October 5, 2008 Member Report Share Posted October 5, 2008 Hey all, This is just a doodle I did this morning while I had my coffee. I'm enjoying the new sculpting tools so far! Quote Link to comment Share on other sites More sharing options...
Member pnoland Posted October 6, 2008 Author Member Report Share Posted October 6, 2008 Here's another doodle. Base mesh was created in Silo then converted to a volumetric model and sculpted with 3dc. Fun stuff!! Oh, here's the base mesh before it was converted: http://www.pnoland.com/wips/liz_3dc_beta3_base.jpg Quote Link to comment Share on other sites More sharing options...
Member Stargo Posted October 6, 2008 Member Report Share Posted October 6, 2008 Nice models !! Stargo Quote Link to comment Share on other sites More sharing options...
Member pnoland Posted October 8, 2008 Author Member Report Share Posted October 8, 2008 Well, I am pleased with the new beta 24. The tools seem faster on my computer now. This one was inspired by the shader list lol I deleted the initial sphere and imported the low poly one. From there I just smoothed it out so it wasn't so squared then just used the move tool, extrude tool and pinch tool to make this guy this evening. I got adventurous in Photoshop on it as you can see lol Quote Link to comment Share on other sites More sharing options...
Member pnoland Posted October 8, 2008 Author Member Report Share Posted October 8, 2008 I like the form of the hulk character i posted last night so i'm smoothing out the crappy muscles and reworking things on this one, here's the progress so far. Quote Link to comment Share on other sites More sharing options...
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