Member BlueKaiTheEnd Posted August 11, 2016 Member Share Posted August 11, 2016 Playing around with custom shaders and textures and applying it to enviornments 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member online offworld Posted September 23, 2016 Advanced Member Share Posted September 23, 2016 Hey Everyone, Long time no post Been working all year coding stuff (planetary terrain) but been promising myself for months that I'd start spending a bit of time getting back into doing some character stuff. So I sat down at lunch time today and did a practice run sculpting a pelvic bone (I chose it because I find the shape hard to get my head around): Pretty happy with how it turned out and very happy with how cool the new shaders look 3 Quote Link to comment Share on other sites More sharing options...
New Member IanH Posted October 21, 2016 New Member Share Posted October 21, 2016 Hey guys, new to the forums, not so new to 3D- Coat. I made this jet a while back and I just wanted to share it. https://www.artstation.com/artwork/QEq5l 3 Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted October 22, 2016 Share Posted October 22, 2016 Hey Ian, that jet is pretty sweet! 1 Quote Link to comment Share on other sites More sharing options...
New Member IanH Posted November 1, 2016 New Member Share Posted November 1, 2016 Thanks Phil! Quote Link to comment Share on other sites More sharing options...
Advanced Member Skye Posted December 29, 2016 Advanced Member Share Posted December 29, 2016 I am new here and working currently on this composition, I want some cyberpunk wibe to this image, something like old school shadworun poster. I will use 3d coat models as base but not sure how far to go with them since I plan doing post painting in photoshop Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted December 29, 2016 Advanced Member Share Posted December 29, 2016 Hi! Happy to see a new member work! The more you refine your character shapes in 3D coat, the more the paint-over in Photoshop will be easy. With a good rendering within 3dCoat, you'll get the light info that makes the paint-over process easier. ShadowRun is great. I like the slightly colored dark atmosphere. You've got plenty of handy tools in 3dCoat to speed up the character creation process (Cloth for example). I think there's a video about it on my Wip thread around page 40. Keep on the good work! Quote Link to comment Share on other sites More sharing options...
Member traumwelt Posted January 3, 2017 Member Share Posted January 3, 2017 On 06/08/2014 at 6:38 PM, BeatKitano said: Still working on this guy, here are the changes after a streaming session (everything still 100% 3dcoat) Amazing ^^ 3 Quote Link to comment Share on other sites More sharing options...
Member traumwelt Posted January 3, 2017 Member Share Posted January 3, 2017 well'i'm working on this. I need to make better hands though. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member druh0o Posted February 12, 2017 Advanced Member Share Posted February 12, 2017 First time using 3d-coat as a modeling/blocking app 2 Quote Link to comment Share on other sites More sharing options...
Member Bohrium Posted April 8, 2017 Member Share Posted April 8, 2017 Very nearly done with my first "art piece" done entirely in 3DCoat. Just need to spend a little time with the lights and getting good angles and renders out of it now. Went a little overboard on the texture resolutions though I think, my file size is around 3.5 GB now, takes several minutes to open it up and freezes for a good 20 seconds every time I attempt to change any layer settings. Oh well, worth putting up with for a one off project, but it'd be rather annoying if I tried doing stuff like this more frequently. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member online offworld Posted May 13, 2017 Advanced Member Share Posted May 13, 2017 Suddeny realised it's been a year or more since I sculpted anything... can't have that 2 Quote Link to comment Share on other sites More sharing options...
Member Clepard Posted May 29, 2017 Member Share Posted May 29, 2017 all sculpted and applied shaders 1 Quote Link to comment Share on other sites More sharing options...
New Member brn Posted May 29, 2017 New Member Share Posted May 29, 2017 Realtime Tasmanian Devil. WIP, 3Dcoat Model and textures from Voxel to Lowpolly. Unity 5.6.1 Screen capture with custom WIP shaders for Fur and SSS. 6 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 15, 2017 Author Share Posted July 15, 2017 GH2 GUN Modeling: Blender Texturing: 3D-Coat 5 Quote Link to comment Share on other sites More sharing options...
New Member qboard Posted October 10, 2017 New Member Share Posted October 10, 2017 hi was working on this piece for a few days. got some new hardware and tried to stress it a little bit with some voxels. model and render in 3dcoat. a little postwork in studio paint. have a good week 2 Quote Link to comment Share on other sites More sharing options...
Member lala14 Posted October 31, 2017 Member Share Posted October 31, 2017 a sculpt i did recently and turntable can be see here https://www.artstation.com/artwork/zwbzq 1 Quote Link to comment Share on other sites More sharing options...
Member Clepard Posted November 30, 2017 Member Share Posted November 30, 2017 love 3d coat fast render! 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member online offworld Posted December 7, 2017 Advanced Member Share Posted December 7, 2017 Learning to texture a daz 3d characters face... I luv you 3d-Coat Quote Link to comment Share on other sites More sharing options...
Advanced Member online offworld Posted December 7, 2017 Advanced Member Share Posted December 7, 2017 Added a bit of spec and some eyebrows... 3 Quote Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted December 14, 2017 Applink Developer Share Posted December 14, 2017 After long pause I have started to work with 3d-coat again. Have to say that there is so much fun features added since my last time. Getting results like this and all in 3d-coat brings a big smile to my face 5 Quote Link to comment Share on other sites More sharing options...
Member method72 Posted January 4, 2018 Member Share Posted January 4, 2018 well i have been slowly trying to improve me skills.. here is my latest work 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 4, 2018 Contributor Share Posted January 4, 2018 I'm making some new characters, nissa, smaller than elves: 3 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 12, 2018 Reputable Contributor Share Posted January 12, 2018 (edited) Early stages of a Skin Builder I am making using 3DC by applying a combination of smart materials. Some hand painting is required using a smart material for different color zones of the face. It is not a one click solution but a building up of layers and the use of blending modes. I would say I am at the alpha stage in development seeing what works what does not. Model is not completely done everywhere like old man wrinkes. I working on just the skin texture atm. I also got rid of the skin texture that was in the scanned model to create my own skin. Used the sculpt room to smooth out the skin texture that was present. 4k textures. Ok, everyone has seen this model on the net since it was graciously provided by Ten24, a few years past. LOL, of course the texture is on the slight bit of hair he has.. http://ten24.info/tag/free-3d-scan/ Edited January 12, 2018 by digman corrections. 6 Quote Link to comment Share on other sites More sharing options...
Member Clepard Posted February 16, 2018 Member Share Posted February 16, 2018 Quote Link to comment Share on other sites More sharing options...
Advanced Member Vexod14 Posted March 3, 2018 Advanced Member Share Posted March 3, 2018 Some test I made using 100% 3D-Coat, well, except for one brick's sculpt (ZBrush) but the wall itself was done on 3DCoat. The Tile Plane is an excellent tool, I love it but I'd love that the issue with curvature/AO bake could be fixed one day, I can manually edit both maps on photoshop but a stable bake could save hours of painful editing and unleash our creativity =) 4 Quote Link to comment Share on other sites More sharing options...
Advanced Member kenmo Posted March 26, 2018 Advanced Member Share Posted March 26, 2018 Nice wok in this thread.... Quote Link to comment Share on other sites More sharing options...
Advanced Member TLE Posted April 17, 2018 Advanced Member Share Posted April 17, 2018 (edited) For more photo go here. https://www.artstation.com/artwork/40P4q Edited April 17, 2018 by TLE 2 Quote Link to comment Share on other sites More sharing options...
Member TrevorD Posted June 16, 2018 Member Share Posted June 16, 2018 Have been working on this for a couple months (modelled in Hexagon). It has a fully detailed undercarriage. But the mats have been completely done in 3dC (all bar the chrome trims on the guard covers) Have used the PS bridge to do some work on the decals. But have a nice collection of international decals for this now. I am hoping to have this ready to rig by next weekend. But I need to create smart materials and I don't know how to. I have Filterforge 7, but don't know how to transfer the tiles for use as a 3dC smart Materials preset. That's a small frustration. Would love a quick how to on that. Stay well ppl 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 16, 2018 Author Share Posted June 16, 2018 Hi Please check this video 1 Quote Link to comment Share on other sites More sharing options...
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