Jump to content
3DCoat Forums

What Are You Working On ?


Carlosan
 Share

Recommended Posts

  • Member

Very nearly done with my first "art piece" done entirely in 3DCoat. Just need to spend a little time with the lights and getting good angles and renders out of it now.

Went a little overboard on the texture resolutions though I think, my file size is around 3.5 GB now, takes several minutes to open it up and freezes for a good 20 seconds every time I attempt to change any layer settings. Oh well, worth putting up with for a one off project, but it'd be rather annoying if I tried doing stuff like this more frequently. :D

c6aec48b3c9c09518c8ca5581410aeec.png

  • Like 2
Link to comment
Share on other sites

  • 1 month later...
  • 3 weeks later...
  • 1 month later...
  • 2 months later...
  • 3 weeks later...
  • 5 weeks later...
  • 3 weeks later...
  • Reputable Contributor

Early stages of a Skin Builder I am making using 3DC  by applying a  combination of smart materials. Some hand painting is required using a smart material for different color zones of the face.  It is not a one click solution but a building up of layers and the use of blending modes. I would say I am at the alpha stage  in development seeing what works what does not. 

Model is not completely done everywhere like old man wrinkes. I working on just the skin texture atm.  I also got rid of the skin texture that was in the scanned model to create my own skin. Used the sculpt room to smooth out the skin texture that was present.

4k textures.

Ok, everyone has seen this model on the net since it was graciously provided by Ten24, a few years past.

LOL, of course the texture is on the slight bit of hair he has.. 

http://ten24.info/tag/free-3d-scan/

beforeafter.PNG

Edited by digman
corrections.
  • Like 6
Link to comment
Share on other sites

  • 1 month later...
  • 2 weeks later...
  • Advanced Member

Some test I made using 100% 3D-Coat, well, except for one brick's sculpt (ZBrush) but the wall itself was done on 3DCoat. The Tile Plane is an excellent tool, I love it but I'd love that the issue with curvature/AO bake could be fixed one day, I can manually edit both maps on photoshop but a stable bake could save hours of painful editing and unleash our creativity =)

3DCoat-TileTests.thumb.jpg.eb13b42db7a5046c0236805abd67a380.jpg

  • Like 4
Link to comment
Share on other sites

  • 4 weeks later...
  • 4 weeks later...
  • 1 month later...
  • Member

Have been working on this for a couple months (modelled in Hexagon). It has a fully detailed undercarriage. But the mats have been completely done in 3dC (all bar the chrome trims on the guard covers) Have used the PS bridge to do some work on the decals. But have a nice collection of international decals for this now. I am hoping to have this ready to rig by next weekend.

 

But I need to create smart materials and I don't know how to. I have Filterforge 7, but don't know how to transfer the tiles for use as a 3dC smart Materials preset. That's a small frustration. Would love a quick how to on that.

Stay well ppl :)

RaceMats test_01.png

wfs - !Default Wheels.png

  • Like 1
Link to comment
Share on other sites

  • Member
4 hours ago, Carlosan said:

Hi

Please check this video...

 

Yup. Just took a look. Exactly what I have been wanting to do. This will step up what can be accomplished now. And with exactly the things I want to see on the final model. Again, Thank you.

Great tut by Mike Hermes btw. Very easy to follow.

Link to comment
Share on other sites

  • Member
5 hours ago, philnolan3d said:

Funny to see the car here since I've been working on a car today too. Except I was 3D scanning a toy car.

Yeah, it's been a work in progress. Got a major breakthrough with the tut link today. Should have my mats done now this week coming. Then I can rig this thing up. This particular model is basically my chance to really understand the processes in 3dC, due to lots of surfaces and needing to minimise the map quantity (has 13 UV templates). Has been a really valuable learning process to refine the way I do things. Just loving what can be done in much easier ways. Will try these new mats out before I hit the hey.

Importing all my Photoshop brushes is probably my next big how to. I bought a heap of them but lost my CS3 version after a comp crash. So only running an old Photoshop7 version. Bridge works fine. Just don't have the use of all the brushes I once enjoyed and payed good money for :) ...it happens.

btw, I'm in agreement with kenmo. Awesome work to see in here.

Edited by TrevorD
forgot an aknowlegement
Link to comment
Share on other sites

  • Advanced Member

Just finished an overwatch themed character +D I'm still using only 3DCoat for all texturing process, it's sooo goood !

 

Full project here : https://www.artstation.com/artwork/veJvO

y3e3cjkqtftp.jpg

Edited by Vexod14
  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...