Advanced Member Grimmy Posted July 30, 2014 Advanced Member Report Share Posted July 30, 2014 I think I've tried this before but couldn't figure it out. I have imported my mesh, UV'd it and textured only to discover it's pivot is in the wrong place. Can I move the pivot in 3dCoat rather than having to export to another package? Seems like a simple enough operation. Cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.