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Facing Angle Falloff on brushes


probiner
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This is how painting goes now:

idzQCwP.png

 

Wouldn't be nice if there was a Facing Angle Falloff on the strokes to avoid to stoke the mesh in very skew angles? While 3D-Coat brushes work fine since they don't work on screen projects but on the normals on the objects' normals, when you work with image projection, which is a very common practice to patch photos onto models, you don't get so lucky:

9htV1PH.jpg

 

So, seems like a reasonable feature request?

 

Cheers

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