Member Rebelismo Posted August 5, 2014 Member Report Share Posted August 5, 2014 Hey Guys! This might be a fairly basic question, but I've noticed that switching layer visibility on/off seems to take quite some time in the paint room. I get similar performance issues when it comes to merging layers as well. I should mention that I generally use multiple 4k UV tiles for my objects, because I tend to render with udim textures. Is there a way to speed this issue up a bit? I've had a really good experience with everything else in 3dcoat. The ability to paint deep displacement/ diffuse/ spec with different map projections at the same time is simply amazing. This particular issue though, slows the whole workflow down quite a lot. Especially when it comes to testing new overlay layers with different design patterns etc... -Luke Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 5, 2014 Report Share Posted August 5, 2014 0001557: Switching layer visibility on/off seems to take quite some time reported, ty a +1 is welcome Quote Link to comment Share on other sites More sharing options...
Member Rebelismo Posted August 6, 2014 Author Member Report Share Posted August 6, 2014 Thanks very much Carlosan! Quote Link to comment Share on other sites More sharing options...
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