Advanced Member FreezeFrame Posted August 12, 2014 Advanced Member Report Share Posted August 12, 2014 (edited) I was wondering about setting transparency in the paint room. I'm setting transparency on layer 0 and this is the result I'm getting. I just had the same problem in Blender 3D and found my backface culling was off....so looking right now in 3D Coat... Yes I found back face culling in 3D Coat also!! Edited August 12, 2014 by FreezeFrame Quote Link to comment Share on other sites More sharing options...
Solution PolyHertz Posted August 13, 2014 Solution Report Share Posted August 13, 2014 I'd guess your meshs faces are inverted, and backface culling is just masking the problem. Quote Link to comment Share on other sites More sharing options...
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