New Member BigHache Posted August 13, 2014 New Member Share Posted August 13, 2014 Greetings, I'm just finally taking time to sit down with 3D Coat since buying it last December and not only am I finding it to be an incredibly worthwhile purchase, I think it will take over as my main modeling application. My initial desire for 3D Coat was for 3D printing/rapid prototyping. I found one thread on Scale but I just want to make sure I understand the workflow correctly. I'm having trouble creating primitives with specific dimensions. For example, if I want to create a cylinder with a 2mm diameter and drill that through a model for a screw hole, how do I specify that? Or, am I doing this process wrong? Should I create my base mesh(es) in my traditional modeling application, then bring that into 3D Coat for additional detailing, boolean operations, and retopo, then back out? If this is the answer that's definitely suitable, I'm just trying to figure out the most effective process. Thank you. Quote Link to comment Share on other sites More sharing options...
Member Onkelpoe Posted August 18, 2014 Member Share Posted August 18, 2014 ... would also like to know... Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 18, 2014 Share Posted August 18, 2014 Create your base mesh in your traditional modeling application, then bring that into 3D Coat for additional detailing, boolean operations, and retopo, and then back out 3DC will be a polygon/nurbs modeler anytime for sure, but in a long term development. Possibility to create and manipulate nurbs surfaces and transform them to voxels For now development is focus in paint & bake refinement. https://trello.com/c/dA529UC1 Quote Link to comment Share on other sites More sharing options...
Member Onkelpoe Posted August 18, 2014 Member Share Posted August 18, 2014 great, nice to hear! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted August 18, 2014 Share Posted August 18, 2014 I forgot to attach the mantis/trello request, if you like to add a +1 Draw strokes "on the air", not limited to "over a volume" to create polysurfaces https://trello.com/c/EQfqNVRp Quote Link to comment Share on other sites More sharing options...
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