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[SOLVED] Crashes when exporting retopo mesh as .FBX

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Hello!  I am currently using the 30 day period to evaluate 3d coat.  I want a better way to retopologize than what maya has to offer. :D  After i retopologized my object i attempted to export it as a .FBX, which resulted in a crash.  In fact i tried all 4 versions of the program executable and everyone one crashed when attempting to export the retopo mesh as a .fbx.  I have submitted the info as prompted but i just wanted to post it here and see if maybe it's something that I'm doing wrong.


A good note is that exporting to .OBJ works just fine.


Attached is the screen shot and here is the submitted info of the report.



Thank you!



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