Advanced Member Hammers Posted September 14, 2014 Advanced Member Report Share Posted September 14, 2014 Not a complete n00b now, but still a long way to go. Been trying to do an extrude on my body mesh, to create very basic clothes as part of the same. Using a rectangle selection (performed from the front of the model) here is the result of an 'absolute' operation, but this is pretty much the same with extrude and gum: I've tried all the "extrude direction' options, though I would have thought that 'vertex normal' should have done what I want. Anyone know what's going on? Bug maybe? User error? I'm using the latest Mac build 4.1.11B Thanks. Quote Link to comment Share on other sites More sharing options...
Advanced Member Hammers Posted September 14, 2014 Author Advanced Member Report Share Posted September 14, 2014 (edited) I switched my model back to voxels from surface, and tried again and it works as expected. Seems like it must be a bug. Does anyone know if this has been reported or fixed? I wonder when the next Mac build is due too... EDIT: Just trying to reproduce the problem for mantis. Tried on a cube: didn't happen, reloaded my scene: didn't happen. Just lost an hour or two of my life for one of those weird intermittent things... Edited September 14, 2014 by Hammers Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 14, 2014 Report Share Posted September 14, 2014 cant reproduce the problem do you tested Extrude using RMB tool ? * Mac&linux versions will be done for 4.1.16 in several days. Quote Link to comment Share on other sites More sharing options...
Advanced Member Hammers Posted September 14, 2014 Author Advanced Member Report Share Posted September 14, 2014 Thanks carlosan, I just reloaded again and the problem reappeared: Selection: Result: I hadn't thought of RMB menu. I tried that after freezing the non extruding area and it seemed to work ok. Very strange. I'll try to test on the new build when it is done. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted September 14, 2014 Report Share Posted September 14, 2014 confirmed - Surface mode Using: gum tool extrude tool Extrude direction: - average normal - vertex nromal - initial vertex normal acts as view direccion ---------------------------- - Voxel mode Using: Extrude tool Extrude direction: - average normal act as view direction - vertex normal act as expected Quote Link to comment Share on other sites More sharing options...
Advanced Member Hammers Posted September 15, 2014 Author Advanced Member Report Share Posted September 15, 2014 Though it works correctly some of the time, maybe. Thanks for checking it out carlosan. I've reported as best I can on mantis. Cheers. Quote Link to comment Share on other sites More sharing options...
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