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Am I doing something wrong here? re extruding.


Hammers
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Not a complete n00b now, but still a long way to go.

 

Been trying to do an extrude on my body mesh, to create very basic clothes as part of the same.

 

Using a rectangle selection (performed from the front of the model) here is the result of an 'absolute' operation, but this is pretty much the same with extrude and gum:

 

post-37883-0-60832200-1410684556_thumb.p

 

I've tried all the "extrude direction' options, though I would have thought that 'vertex normal' should have done what I want.

 

Anyone know what's going on? Bug maybe? User error?

 

I'm using the latest Mac build 4.1.11B

 

Thanks.

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I switched my model back to voxels from surface, and tried again and it works as expected. Seems like it must be a bug. Does anyone know if this has been reported or fixed?

 

I wonder when the next Mac build is due too...

 

post-37883-0-74176700-1410685119_thumb.p

 

EDIT:

 

Just trying to reproduce the problem for mantis. Tried on a cube: didn't happen, reloaded my scene: didn't happen.  :( Just lost an hour or two of my life for one of those weird intermittent things...

Edited by Hammers
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Thanks carlosan, I just reloaded again and the problem reappeared:

 

Selection:

post-37883-0-19972600-1410693162_thumb.p

 

Result:

post-37883-0-84932500-1410693152_thumb.p

 

I hadn't thought of RMB menu. I tried that after freezing the non extruding area and it seemed to work ok.  Very strange. I'll try to test on the new build when it is done.

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confirmed

 

- Surface mode

Using:

gum tool

extrude tool

 

Extrude direction:

- average normal

- vertex nromal

- initial vertex normal

acts as view direccion

----------------------------

- Voxel mode

Using:

Extrude tool

 

Extrude direction:

- average normal act as view direction

- vertex normal act as expected

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