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Sculpt Subdivide in Voxel Mode


RobertH
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I just discovered an interesting phenomenon. I have 2 layers in the Sculpt room, a Voxel layer and a Surface layer. I select the Surface layer and picked the Subdivide tool, the tool panel for Subdivide opens up. Without operating on the Surface layer object, I switched to the Voxel layer, the Subdivide Tool panel remains opened. You can now subdivide an object with the Subdivide Tool in the Voxel Room, increasing the density of the whole mesh or the selected area!

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