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New!! Texture Baking I- How to Bake Voxel Displacement/Color/AO to Normal/Color Maps


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Hey Guys,

 

Just created some new video training on how to Bake Voxel Data (Displacement, Color, Ambient Occlusion) to a Normal and Color Map.

 

It was designed for beginners who are new to baking in 3D Coat.

 

http://www.learn3dsoftware.com/3dc_4_vol_16_texture_baking_I.htm

 

It also covers importing the final maps into Lightwave and setting them up.

 

 

3DC_4_Vol_16_Texture_Baking_I_Product_Sh3DC_4_Vol_16_Texture_Baking_I_Pic_002.jp

 

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