New Member candersen Posted October 15, 2014 New Member Report Share Posted October 15, 2014 This may be a pretty basic question but I figured I'd ask here. I work primarily with Rhino 3d and render with Vray for rhino. Because rhino 3d relies on surface modeling, you can group and and set surfaces to be on different layers, and you can apply various materials to a design via the layer names. When I import a 3d coat model to Rhino, it comes in as one single mesh and so I can only apply 1 render material to the model. How to I isolate areas of a mesh so that I can use multiple layer names for rendering in rhino vray? In the screen shot you can see one solid mesh and I want to make the inner parts I circled a different layer so I can render with two different materials, any suggestions? Thanks Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 15, 2014 Report Share Posted October 15, 2014 you apply different material to every layer before export and is not working ? is a obj or a fbx ? preferences > retopogroups is on or off ? Quote Link to comment Share on other sites More sharing options...
New Member candersen Posted October 16, 2014 Author New Member Report Share Posted October 16, 2014 I have never used the retopo tool before, I guess what I really need to know is how can I start dividing my 3d coat models into different meshes that I can then export as layers so I can render with multiple render materials. Are there any tutorials for this? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 16, 2014 Report Share Posted October 16, 2014 hope this help http://3d-coat.com/forum/index.php?showtopic=16412 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.