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Adam Gibson

New!! DDO for Lightwave Users- Volume #3- Creating Input Normal Maps in 3D Coat

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Hey Guys,

 

I just wanted to let you know about a new tutorial I just released for creating Sci-Fi Normal Maps in 3D Coat for use in DDO (3D Texturing Plug-in for Adobe Photoshop).

 


 

DDO_for_LW_Users_Vol_3_Demo_Pic_02.jpg

 

 

Table of Contents for Volume #3

 

Chapter 1- Intro

 

Chapter 2- Creating Input Normal Maps Using Other Software Packages

 

Chapter 3- Creating Normal Maps in 3D Coat for DDO Introduction

 

Chapter 4- Painting Normal Maps in 3D Coat for DDO (Part One)

 

Chapter 5- Painting Normal Maps in 3D Coat for DDO (Part Two)

 

Chapter 6- Painting Normal Maps in 3D Coat for DDO (Part Three)

 

Chapter 7- Painting Normal Maps in 3D Coat for DDO (Part Four)

 

Chapter 8- Exporting Normal Map from 3D Coat

 

Chapter 9- Exporting Normal Map from 3D Coat

 

Chapter 10- Loading Input Maps in DDO

 

Chapter 11- Testing Normal Map with Smart Textures

 

Chapter 12- Normal Map Error

 

Chapter 13- Normal Map Input Fix

 

Chapter 14- Exporting Textures in DDO

 

Chapter 15- Testing Final Textures in Lightwave

 

Chapter 16- Final

 

 

 

Running Time:   3 hrs. 0 mins.

 

High Quality (Screen-Res 1920 x 1080 pixels) 

 

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