Member bigrip Posted December 3, 2014 Member Report Share Posted December 3, 2014 in the texture editor I can paint only in the upper left quarter. The brush "cursor" stops on same positions,but i can paint with invisible brush until i release the mouse button.In the 3d window, it goes without problems. i use version 4.1.17D Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 3, 2014 Report Share Posted December 3, 2014 Hi Will you please attach a screen capture ? (Help > Upload Screenshot) If you dock the Texture Editor windows to other display position, same problem ? Do you have any Surface-Material or subObject locked ? The uv-set selected (upper right corner) is correct ? Quote Link to comment Share on other sites More sharing options...
Member bigrip Posted December 3, 2014 Author Member Report Share Posted December 3, 2014 i have tried to dock the window on various places, in all models the problem is there. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 3, 2014 Report Share Posted December 3, 2014 could you share the project ? Quote Link to comment Share on other sites More sharing options...
Member bigrip Posted December 3, 2014 Author Member Report Share Posted December 3, 2014 yes but the file is to big 43mb for upload here. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 3, 2014 Report Share Posted December 3, 2014 If you have a gmail or outlook mail account, you have free storage in the cloud. You will upload the file, and get the share link for it to post here. Live Drive https://onedrive.live.com/about/en-us/ Google Drive https://www.google.com/drive/ Quote Link to comment Share on other sites More sharing options...
Member bigrip Posted December 3, 2014 Author Member Report Share Posted December 3, 2014 here is the link i hope it works. https://drive.google.com/folderview?id=0By7AjrucVZNiVTlfRE9mdy1HQk0&usp=sharing Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 4, 2014 Report Share Posted December 4, 2014 Sorry but painting without any troubles The brush cursor "stop" displaying the paint area in the non-uved zones, but still is working are you testing painting with wacom and mouse just to check ? *remember to delete the retopogroup sub-Object unused Quote Link to comment Share on other sites More sharing options...
Member bigrip Posted December 6, 2014 Author Member Report Share Posted December 6, 2014 ok i have reinstalled my pc,but the problem is still there I try it on another pc and have the same problem. here is another example, a plane i made and unwrap in blender . i cannot paint in the gray area. https://drive.google.com/file/d/0By7AjrucVZNiOTBwa3VSR0ZSZGM/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 7, 2014 Report Share Posted December 7, 2014 You right. I exported the model as obj, open it at Blender, rexported and nothing, same problem delete the material at Blender and assign a new one, nothing Delete the UVlayout inside 3DC, make a new one-apply, nothing Please send a mail with this last model example to support to Andrew Shpagin atsupport@3d-coat.com Ty Quote Link to comment Share on other sites More sharing options...
Solution Andrew Shpagin Posted December 9, 2014 Solution Report Share Posted December 9, 2014 Hi! I looked the problem and it is really a bug. I corrected it, fix will be in nearest beta. But you may easily avoid problems if you will subdivide quad once to avoid so big polygon. Quote Link to comment Share on other sites More sharing options...
Member bigrip Posted December 22, 2014 Author Member Report Share Posted December 22, 2014 The problem is solved thanks. Quote Link to comment Share on other sites More sharing options...
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