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wondering if this is possible in coat...beveling related?


Flippers
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i mocked this up hoping  someone on the forums will understand what i'm trying to accomplish. 

 

lets say from the front view of this flat piece of geo, i could...use some  stroke or something and from the top view i could basically bevel around the entire object? 

 

ideally i'd like to have a flat surface, like i have now and be able to extrude/inset. 

 

does this make sense? really hopes something like this is doable in coat. i'm going to be doing a lot of hard surface stuff in coat and i dont want to manually trace around all my objects and give a bevel to them. appreciate any sage help on this. still new to coat!

 

cheers!

3dcoatBevel.png

 

 

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