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[Solved] Strange line when importing Lightwave object for painting


madno
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HI,

I have a strange effect when importing an LWO file (Lightwave) into 3d-Coat for "per pixel painting". I hope the screen shots explain the problem.

 

I made a simple box in Lightwave.

The top polygons got a simple planar mapped UV.

I imported the object into 3d-Coat an got this strange line shown in the screenshots.

Because I am not experienced with 3D-Coat, I like to ask if I am doing something wrong?

I tried with Lightwave 11.6.2 and 2015.

 

The lwo and 3b files are in the zip.

 

Thanks for any help.

 

bump-test_001.zip

post-6900-0-95813700-1418476226_thumb.pn

post-6900-0-16795200-1418476230_thumb.pn

post-6900-0-74642700-1418476230_thumb.pn

post-6900-0-30428400-1418476231_thumb.pn

post-6900-0-12996400-1418476232_thumb.pn

post-6900-0-57062100-1418476232_thumb.pn

post-6900-0-50988000-1418476233_thumb.pn

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Hi Madno

 

When i open your model in another app -Blender- found some UVs overlaped, and it dont have seams marked

post-10142-0-67416400-1418477882_thumb.j

 

I just marked seams and unwarped the cube again. Look the lower left corners in the pic, are the other faces scaled down and minimized outside the UV area 0,0

post-10142-0-66513400-1418477881_thumb.j

And assigned 2 materials for faces groups

 

Then when open it at 3DC, cant see any problem

post-10142-0-64377000-1418478160_thumb.j

 

Will you please try if its ok ?

bump-test_LW.zip

 

ty

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