Member madno Posted December 13, 2014 Member Report Share Posted December 13, 2014 HI, I have a strange effect when importing an LWO file (Lightwave) into 3d-Coat for "per pixel painting". I hope the screen shots explain the problem. I made a simple box in Lightwave. The top polygons got a simple planar mapped UV. I imported the object into 3d-Coat an got this strange line shown in the screenshots. Because I am not experienced with 3D-Coat, I like to ask if I am doing something wrong? I tried with Lightwave 11.6.2 and 2015. The lwo and 3b files are in the zip. Thanks for any help. bump-test_001.zip Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 13, 2014 Report Share Posted December 13, 2014 Hi Madno When i open your model in another app -Blender- found some UVs overlaped, and it dont have seams marked I just marked seams and unwarped the cube again. Look the lower left corners in the pic, are the other faces scaled down and minimized outside the UV area 0,0 And assigned 2 materials for faces groups Then when open it at 3DC, cant see any problem Will you please try if its ok ? bump-test_LW.zip ty Quote Link to comment Share on other sites More sharing options...
Member Solution madno Posted December 13, 2014 Author Member Solution Report Share Posted December 13, 2014 Hi Carlosan, many thanks for your help. I am sure I did something wrong in Lightwave to create this strange UV map. Your files worked. I did the UV mapping in 3D-Coat now and everthing is ok :-) Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 13, 2014 Contributor Report Share Posted December 13, 2014 Oh, and the "little line" is the axis and appears when you click in the scene. Quote Link to comment Share on other sites More sharing options...
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