Member Arkanis Gath Posted December 19, 2014 Member Report Share Posted December 19, 2014 Hi there, I recently acquired an educational version of 3d coat 4.1.17D for OSX. I would like to know please how do you do to use the retopologised mesh in the voxtree? What I tried to do for example is to auto retopologise the basic sphere to say 3000 triangles. It works and I have a retopologised mesh in the retopo room. But it doesn't appear in the voxtree, instead it is into retopo groups which I can't access and sculpt in the sculpt room. My second question is about the shape keys, how do you do it in the new versions? I would like to pose my mesh and export the shape key to blender. Thanks a lot, Arkanis Quote Link to comment Share on other sites More sharing options...
Member Arkanis Gath Posted December 22, 2014 Author Member Report Share Posted December 22, 2014 Up please I didn't find how to do it ^^' Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 22, 2014 Report Share Posted December 22, 2014 Hi! Hope it help http://3d-coat.com/forum/index.php?showtopic=15085 http://3d-coat.com/forum/index.php?showtopic=15927 Quote Link to comment Share on other sites More sharing options...
Member Arkanis Gath Posted December 23, 2014 Author Member Report Share Posted December 23, 2014 it helps a lot thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.