Taros Posted July 9, 2015 Report Share Posted July 9, 2015 It is not the same problem. It is different. I have reported it yesterday. http://3d-coat.com/mantis/view.php?id=1948 OK. Thank you. Quote Link to comment Share on other sites More sharing options...
Taros Posted July 10, 2015 Report Share Posted July 10, 2015 It seems like ClosePolygon in the Retopo room is lost in 4.5.05A? I guess it is because ClosePolygon is still in beta and the last build was planned to be published as a release update. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted July 10, 2015 Report Share Posted July 10, 2015 I'm not sure if this is an issue on my end but my SpacePilot is acting very strange in 3DC lately. The movement is very jittery, almost as if the "dominant" button was pressed, but it acts the same way when i press the button again. Anyone else with a 3D mouse notice this? Quote Link to comment Share on other sites More sharing options...
Contributor Malo Posted July 10, 2015 Contributor Report Share Posted July 10, 2015 If i run Autopo on an object, 3d coat creates a new folder on my harddrive C:\ It is called !!!!!! and it contains several files for the calculation. Would be nice if 3d coat dont put this crap directly on my harddrive. Please put it in MyDocuments or in the install folder. Thanks. 2 Quote Link to comment Share on other sites More sharing options...
Taros Posted July 10, 2015 Report Share Posted July 10, 2015 If i run Autopo on an object, 3d coat creates a new folder on my harddrive C:\ AutopoBug.jpg It is called !!!!!! and it contains several files for the calculation. Would be nice if 3d coat dont put this crap directly on my harddrive. Please put it in MyDocuments or in the install folder. Thanks. Yes. I have ssen this already too. Andrew, please use another way for this. Important is to remove the files after a process. Quote Link to comment Share on other sites More sharing options...
Advanced Member Vipera Posted July 10, 2015 Advanced Member Report Share Posted July 10, 2015 (edited) If i run Autopo on an object, 3d coat creates a new folder on my harddrive C:\ AutopoBug.jpg It is called !!!!!! and it contains several files for the calculation. Would be nice if 3d coat dont put this crap directly on my harddrive. Please put it in MyDocuments or in the install folder. Thanks. I have noticed this too. I think 3DC has to use windows Temp or TMP folder instead. Edited July 10, 2015 by Vipera Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted July 10, 2015 Contributor Report Share Posted July 10, 2015 Or 3D-Coat's Temp folder inside user settings directory. Quote Link to comment Share on other sites More sharing options...
Javis Posted July 10, 2015 Report Share Posted July 10, 2015 Or 3D-Coat's Temp folder inside user settings directory. That is where it should be. I agree. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 11, 2015 Author Report Share Posted July 11, 2015 I want to bump up the question with the difference of shadows in DX vs GL versions in render room, realtime render. digman had the same problem in Linux version early. I upload this gun model so you can test it. Thanks! This time reproduced and fixed. And all c:\!!!!!... files will not be created in next build. Crash in Layers panel fixed as well 3 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted July 13, 2015 Reputable Contributor Report Share Posted July 13, 2015 (edited) Plane tool appears broken in the Windows 64 bit non-cuda 4.5.05A... We used to have a grid that showed your cutting plane position when using the points... Also the points appeared on the surface so you could move them and then the grid would reposition in realtime. This appears broken now in the lastest beta... No grid and no points on the surface. Edited July 13, 2015 by digman Quote Link to comment Share on other sites More sharing options...
Advanced Member Vipera Posted July 14, 2015 Advanced Member Report Share Posted July 14, 2015 I have found a bug. 0_oldschool_paint smart material disappears after closing Smart Material Editor by pressing Cancel button. Could someone try to reproduce it, please? Quote Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted July 15, 2015 Advanced Member Report Share Posted July 15, 2015 (edited) 0_oldschool_paint........ Yes.. The "Close" button also tooltip reads "load a new"....... Edited July 15, 2015 by BurrMan Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 16, 2015 Author Report Share Posted July 16, 2015 4.5.06 - Essentially updated measure tool (completely redone) - Crash related to layers fixed. - fixed problem of ao/shadow rendering in GL version for ppp/mv/ptex - Sripting updated: Mat4 - Color of seams and drawn strokes in preferences. 2 Quote Link to comment Share on other sites More sharing options...
Member red2blue Posted July 16, 2015 Member Report Share Posted July 16, 2015 (edited) Just installed 4.5.0.6 and I got this strange "DAAB" Windows in the Paint Room. Don't know if they were there before (didn't used Paint Room much past time). Tried it in all versions. What is this? Anybody else have this? Edit: Reset Window to default made them go away... Edited July 16, 2015 by red2blue Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 16, 2015 Author Report Share Posted July 16, 2015 Just installed 4.5.0.6 and I got this strange "DAAB" Windows in the Paint Room. Don't know if they were there before (didn't used Paint Room much past time). Tried it in all versions. What is this? Anybody else have this?3dcoatDAAB.PNGReally strange. Does it happen always? Quote Link to comment Share on other sites More sharing options...
Member red2blue Posted July 16, 2015 Member Report Share Posted July 16, 2015 Really strange. Does it happen always? It was the first time i saw this. But like i said. After reset to default it was gone Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 17, 2015 Reputable Contributor Report Share Posted July 17, 2015 Plane tool appears broken in the Windows 64 bit non-cuda 4.5.05A... We used to have a grid that showed your cutting plane position when using the points... Also the points appeared on the surface so you could move them and then the grid would reposition in realtime. This appears broken now in the lastest beta... No grid and no points on the surface. Andrew can we please get this fixed? We also need some interactive way to move the plane position forward and backward. It's pretty cumbersome and tedious having to leave the model and go over to the Tool Options panel to enter numeric values...which new users will have no clue as to how much they need to enter. By allowing hotkeys to nudge it forward or backward while your cursor or plane is over the model, it removes the guesswork and trial and error. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 18, 2015 Author Report Share Posted July 18, 2015 ok, in 4.5.07 it will be fixed, expected tomorrow. Quote Link to comment Share on other sites More sharing options...
Member kritskiy Posted July 18, 2015 Member Report Share Posted July 18, 2015 I think projection painting is broken in 4.5.06 (probably due projection leaking bug I was writing about some time ago). Here's a video: first 30 sec are from 4.5.03 and last are from 4.5.06 https://dl.dropboxusercontent.com/u/415738/4506.mp4 And here's a screenshot: in 4.5.06 I have tears along edges and weird pattern-like color on top: Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 19, 2015 Author Report Share Posted July 19, 2015 4.5.07 - Very fast OpenCL based AO calculation routine! - Fixed problem with projection painting. - voxels->plane tool got forward/back buttons with + - hotkeys for ease of plane positioning. - fixed several small issues of new measure tool (undo of manually edit coordinates, doubleclick to finish chunk, auto erase empty chunks) - fixed click to place issue for sphere primitive. 2 Quote Link to comment Share on other sites More sharing options...
Member unity2k Posted July 19, 2015 Member Report Share Posted July 19, 2015 (edited) 4.5.0.7 cannot start because "OpenCL.dll is missing" - Reinstalled 0.6 and it still works fine Maybe I should mention I'm on Windows 10 final release. I've not had any previous problems with 3D-Coat in the the past months with Windows 10 though. Downloaded 4.5.0.7 a second time and reinstalled, same issue of missing "OpenCL.dll" - went back to 4.5.0.6 and everything works fine? Edited July 19, 2015 by unity2k Quote Link to comment Share on other sites More sharing options...
Advanced Member Denis Posted July 19, 2015 Advanced Member Report Share Posted July 19, 2015 Works OK for me. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted July 19, 2015 Contributor Report Share Posted July 19, 2015 I installed over .6 and have no issues other than a previous (yesterday) save crashed the app but this did not occur with the autosave version of the same 3b file. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 19, 2015 Author Report Share Posted July 19, 2015 4.5.0.7 cannot start because "OpenCL.dll is missing" - Reinstalled 0.6 and it still works fine Maybe I should mention I'm on Windows 10 final release. I've not had any previous problems with 3D-Coat in the the past months with Windows 10 though. What videocard used? I copied OpenC.dll ad OpenCL64.dll in public google folder. Try to copy them to installation folder. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted July 19, 2015 Contributor Report Share Posted July 19, 2015 Works fine here as well. Thank you very much for the hard work. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted July 19, 2015 Contributor Report Share Posted July 19, 2015 OMG the speed is phenomenal!!!! Quote Link to comment Share on other sites More sharing options...
Member kritskiy Posted July 19, 2015 Member Report Share Posted July 19, 2015 How much time does it take usually to make/upload Mac build? I'm eager to try 07 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 19, 2015 Author Report Share Posted July 19, 2015 I set big priory for Mac/Linux build and personally asked to make it asap, but making this build is not trivial task because OpenCL introduced. I hope it happens this week. Quote Link to comment Share on other sites More sharing options...
Member unity2k Posted July 19, 2015 Member Report Share Posted July 19, 2015 (edited) What videocard used? I copied OpenC.dll ad OpenCL64.dll in public google folder. Try to copy them to installation folder. I'm using the Nvidia GTX 970 with up to date drivers. I installed the .dll's you placed in the Google Drive and now I have this error: "The application was unable to start correctly (Oxc000007b). Click OK to close the application." I also tried all 4 versions of 3D-Coat DX/GL etc. Tomorrow I'll try the new build on a Windows 8.1 machine and probably confirm that it's working fine there. For what it's worth my copy of Windows 10 is build 10240 - the Release To Manufacturing copy. Edited July 19, 2015 by unity2k Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted July 19, 2015 Author Report Share Posted July 19, 2015 I'm using the Nvidia GTX 970 with up to date drivers. I installed the .dll's you placed in the Google Drive and now I have this error: "The application was unable to start correctly (Oxc000007b). Click OK to close the application." I also tried all 4 versions of 3D-Coat DX/GL etc.Delete DLL form install folder. Now check folder "C:\Program Files\NVIDIA Corporation\OpenCL\" Are there DLL-s? If you have up-to-date drivers it should be there. Quote Link to comment Share on other sites More sharing options...
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