philnolan3d 261 Report post Posted July 7, 2015 Sorry if this was mentioned but I notice every build after 4.5 still says 4.5.00 in the program, which means it says there are updates available when you actually have the latest. Share this post Link to post Share on other sites
Carlosan 2,559 Report post Posted July 8, 2015 Hi Phil will you please try deleting the old shortcut and to use a new one ? Share this post Link to post Share on other sites
AbnRanger 1,563 Report post Posted July 8, 2015 The Splash screen still shows v4 rather than 4.5 Share this post Link to post Share on other sites
philnolan3d 261 Report post Posted July 8, 2015 Oh OK that fixed it. Weird. The splash screen now shows 4.5 too. I hadn't noticed that before. Share this post Link to post Share on other sites
AbnRanger 1,563 Report post Posted July 8, 2015 Oh OK that fixed it. Weird. The splash screen now shows 4.5 too. I hadn't noticed that before. I deleted all the files in the MyDocs/3D Coat V4.5 folder > re-installed and still get the V4 splash screen inside the viewport. I see the 4.5 one during install, but not when the app opens up Share this post Link to post Share on other sites
Carlosan 2,559 Report post Posted July 8, 2015 Hi Ranger sory im asking this but... is your alias pointing to "C:\Program Files\3D-Coat-V4.5\3D-CoatDX64C.exe" 3DC Splash on my comp Share this post Link to post Share on other sites
AbnRanger 1,563 Report post Posted July 8, 2015 Hi Ranger sory im asking this but... is your alias pointing to "C:\Program Files\3D-Coat-V4.5\3D-CoatDX64C.exe" 3DC Splash on my comp 3D-COAT 4.5.04(CUDA)(DX64).jpg I'm talking about the one you see when you open the app, and has all the task-centric buttons beneath it. Share this post Link to post Share on other sites
Carlosan 2,559 Report post Posted July 8, 2015 ahhhh, you rigth Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted July 8, 2015 4.5.05- Split in voxels works correctly with Border width (in voxel mode)- Color of seams and drawn strokes in preferences.- "On Plane" option in "Import" tool to be able to draw with objects outside the current object.- fixed scripting issue - http://3d-coat.com/mantis/view.php?id=1940- AutoMap (retopo/uv room)- exactly same method of unwrapping as used in import dialog for automapping. It is planar mapping with test of clusters self-intersection. This method is most stable and eats any (even nonmanifold) geometry but creates too many islands.- Sripting updated: Mat4If this build will be approved and nothing awful will be found there, I will set this build to main downloads. 3 Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted July 8, 2015 Well done Andrew , well done. Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 8, 2015 (edited) 3DC 4.5.05 crashes all the time when I turn on realtime render in render room. All four versions of 3DC crash - DX64, DX64CUDA, GL64, GL64CUDA. My video card is Nvidia GTX 660Ti. It crashes even without any model loaded. I start 3DC, go to render room, check in realtime render - crash. I have sent a bug report. Edit: I have found that it crashes when I have 'Use Panorama as Environment' in render room checked in. Edited July 8, 2015 by Vipera Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted July 8, 2015 Realtime render works fine here. Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 8, 2015 Realtime render works fine here. I have found that it crashes when I have 'Use Panorama as Environment' checked in. 1 Share this post Link to post Share on other sites
Carlosan 2,559 Report post Posted July 8, 2015 Realtime render works fine here too you got crashes using other exr or hdri panoramas ? Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 8, 2015 (edited) Realtime render works fine here too you got crashes using other exr or hdri panoramas ? All panoramas from 3DC list and any other .hdr or .exr file cause crash. I have not had such problem in previous versions of 3DC. Edited July 8, 2015 by Vipera Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted July 8, 2015 Have you updated any drivers lately? If not can you upgrade? Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted July 8, 2015 By the way , noticed some speed up in this version!!! Share this post Link to post Share on other sites
calilifestyle 5 Report post Posted July 8, 2015 32bit link is not working . The Gdrive link also seems to time out. Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 8, 2015 Have you updated any drivers lately? If not can you upgrade? Thanks! I have updated drivers from 347.88 to 353.30 and Realtime render works now. 2 Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted July 8, 2015 Great , glad to know everything works fine again. Share this post Link to post Share on other sites
ajz3d 786 Report post Posted July 8, 2015 Wow, nice additions to scripting, Andrew. Thanks! Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 8, 2015 I want to bump up the question with the difference of shadows in DX vs GL versions in render room, realtime render. digman had the same problem in Linux version early. I am having very different result for shadows in Render room in 3DC GL version to compare with 3DC DX. Here is the realtime render of GL version (please note the shadow artifacts in center part of the object): Here is the DX version. Everything looks fine: My video card is GeForce GTX 660Ti, Driver version 347.88 I upload this gun model so you can test it. Future_gun_assembled.zip Share this post Link to post Share on other sites
Taros 370 Report post Posted July 9, 2015 About realtime render crash reproduce this mantis issue please. It should be the same problem: http://3d-coat.com/mantis/view.php?id=1945 Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted July 9, 2015 4.5.05A- forgot to announce : Image as Mesh primitive.- fixed seams problems after opening mesh (it was happening in some cases).- fixed crash in "Image as mesh"+bend. 1 Share this post Link to post Share on other sites
Vipera 21 Report post Posted July 9, 2015 (edited) About realtime render crash reproduce this mantis issue please. It should be the same problem: http://3d-coat.com/mantis/view.php?id=1945 It is not the same problem. It is different. I have reported it yesterday. http://3d-coat.com/mantis/view.php?id=1948 Edited July 9, 2015 by Vipera Share this post Link to post Share on other sites