Taros Posted April 12, 2016 Report Share Posted April 12, 2016 RFill fills holes in a very nice way. QuadPaint Tool works by creating closed curve shapes and use Apply then. Both tools are unstable! Be careful. I don't know how to use Quadstrip. I guess it is in an pre alpha stage. Better don't touch it. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted April 13, 2016 Advanced Member Report Share Posted April 13, 2016 """"""""Quadstriptool works by APPLY"""""""""""" Mine has no apply. Just clear. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted April 13, 2016 Reputable Contributor Report Share Posted April 13, 2016 """"""""Quadstriptool works by APPLY"""""""""""" Mine has no apply. Just clear. I'm not touching any of those tools until they are out of Beta, to be honest. I tried them recently, and like Chris just said...it's best to leave them alone for now. Quote Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted April 13, 2016 Advanced Member Report Share Posted April 13, 2016 OK. Quote Link to comment Share on other sites More sharing options...
Javis Posted April 13, 2016 Report Share Posted April 13, 2016 If you find bugs or something doesn't work the way you expect, please do file a report on Mantis. It is very helpful to the developers. Sent from my SM-G900P using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
Taros Posted April 13, 2016 Report Share Posted April 13, 2016 """"""""Quadstriptool works by APPLY"""""""""""" Mine has no apply. Just clear. Sorry. I meant QuadPaint. Quote Link to comment Share on other sites More sharing options...
Member philbraaten Posted April 14, 2016 Member Report Share Posted April 14, 2016 Hi everyone, I'm trying to split each material into UV sets.... I can see "Surface Materials" show up fine and propagates according to my object surfaces/material list. However I was expecting UV sets to also be propagated. What am I missing...? Is there a way to populate "Surface Materials" list to the > UV Sets? I'm probably not doing something correctly. Do I need to have existing UV coordinates on each vert? Do those UVs need to be in different quadrants (a la UDIM)? Our past workflow has been to break up the object into many different objects, each object representing a UV Set in 3D Coat. This is a pretty archaic and slow workflow so I was jacked up and excited to see "New import option for PPP - import each material as separate UV set" in the latest beta description. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 14, 2016 Contributor Report Share Posted April 14, 2016 I think you must create a new retopo group for each material so that as you retopo an object, your polygons can be separated by material. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 14, 2016 Contributor Report Share Posted April 14, 2016 For those contemplating using VoxHide, it has problems: This makes retopology of mouth cavities very problematic, You can save if your object is symmetrical. At first I thought I had hidden a part in perspective mode and tried to restore it in orthographic mode but correcting for this gave a similar mis-match. I have a bad mesh in the lower part of the mouth cavity but hiding the top half of the head would leave no safety net as it isn't symmetrical in Y. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 14, 2016 Report Share Posted April 14, 2016 Agree with Philbraaten If i import a model with Material IDs, will be helpful if 3DC automatically set Layer Groups by Material iDs and assigned to UVsets. And export the finished work in the same way, to assigned folders renaming textures and custom select paths paint room, surface material, painted object, uv room... the user need to switch switch switch... a more relaxed workflow could help a lot 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted April 14, 2016 Contributor Report Share Posted April 14, 2016 Agree with Philbraaten If i import a model with Material IDs, will be helpful if 3DC automatically set Layer Groups by Material iDs and assigned to UVsets. And export the finished work in the same way, to assigned folders renaming textures and custom select paths paint room, surface material, painted object, uv room... the user need to switch switch switch... a more relaxed workflow could help a lot Its a MUST especially when all other apps out there use ID maps . Hopes are high for this and its really easy to be achieved. Quote Link to comment Share on other sites More sharing options...
Javis Posted April 14, 2016 Report Share Posted April 14, 2016 Could not agree more. I've asked Andrew for this many, many times. To be honest, it makes 3DC unusable in quite a number of pipelines. I've had companies flat out refuse to use the tool because of this feature (or sometimes this is the straw that broke the camels back scenario). It's a huge problem that 3DC breaks the intended design of the file. Especially when more than one person is working in the pipeline. This, compounded by a few other niggling issues like this, turn studios to other tools. Mari has come up many times as an alternative, and that is much more expensive. Lost users. Lost revenue. Bummer. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 14, 2016 Contributor Report Share Posted April 14, 2016 My previous post about VoxHide has a solution. Always Unhide in the same perspective/orthographic mode that you started with and it works as expected. Quote Link to comment Share on other sites More sharing options...
Member philbraaten Posted April 14, 2016 Member Report Share Posted April 14, 2016 (edited) I think you must create a new retopo group for each material so that as you retopo an object, your polygons can be separated by material. I'll try this! UPDATE: OK this could work if I had to retopo the import.... but... that's not really the case for us at this stage of the pipe. We have prop and set assets being built in different software and the polycount is already pretty efficient. Anyway, nothing would go into the retopo group because there's nothing to retopo. Edited April 14, 2016 by philbraaten Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 14, 2016 Advanced Member Report Share Posted April 14, 2016 Ok ,Having a nightmare now. I have just re installed Widows Vista . So I have a completely clean computer... tried to install Beta 34 but wont run because of some sort of "application error" Should I have installed an earlier version first. or any vital software I should have..( I have the latest nvidia driver.) My first re install I downloaded all 119 updates for windows ,but 3dcoat would not run, so I re installed again but have not installed the updates yet ,thinking that might have something to do with it. Clueless now. Quote Link to comment Share on other sites More sharing options...
Javis Posted April 15, 2016 Report Share Posted April 15, 2016 Ok ,Having a nightmare now. I have just re installed Widows Vista . So I have a completely clean computer... tried to install Beta 34 but wont run because of some sort of "application error" Should I have installed an earlier version first. or any vital software I should have..( I have the latest nvidia driver.) My first re install I downloaded all 119 updates for windows ,but 3dcoat would not run, so I re installed again but have not installed the updates yet ,thinking that might have something to do with it. Clueless now. The latest versions do not support Windows Vista. Sent from my SM-G900P using Tapatalk Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 15, 2016 Report Share Posted April 15, 2016 Yeah I tried it on my Vista machine. It mostly works, but I got lots of random crashes. I also noticed that sculpting in voxel mode doesn't work, only works in surface mode. I'm still gonna upgrade that machine. I'm done with Vista. Use no-cuda version Please drop a line to Andrew may be you need Microsoft Visual C++ redistributables Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted April 15, 2016 Contributor Report Share Posted April 15, 2016 Ok ,Having a nightmare now. I have just re installed Widows Vista . So I have a completely clean computer... tried to install Beta 34 but wont run because of some sort of "application error" Should I have installed an earlier version first. or any vital software I should have..( I have the latest nvidia driver.) My first re install I downloaded all 119 updates for windows ,but 3dcoat would not run, so I re installed again but have not installed the updates yet ,thinking that might have something to do with it. Clueless now. Beta 34 worked on my Vista machine but I had to use the non-cuda version to get voxel sculpting to work (as Andrew suggested). I had all Windows Vista updates installed. I think you also need DirectX 9 loaded (if it isn't already).Also don't load the Nvidia GeForce driver 364.72 because it supposedly has some bad bugs. Roll back to a previous version. I read somewhere 314.22 is ok. Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 15, 2016 Advanced Member Report Share Posted April 15, 2016 Thanks for the input guys! Had this all working ok last week...so I know it will work fine . then out of the blue my computer just went really slow and jerky. So had to bit the bullet and start again. Got Direct X 10.1,geforce 341 95 Sick of messing with all this .Think I will pack it in for now . See if I can get a middle of the road new computer for cheap. I will have a go today, if its not working by bedtime ....see you in a few months..... Quote Link to comment Share on other sites More sharing options...
Taros Posted April 15, 2016 Report Share Posted April 15, 2016 Thanks for the input guys! Had this all working ok last week...so I know it will work fine . then out of the blue my computer just went really slow and jerky. So had to bit the bullet and start again. Got Direct X 10.1,geforce 341 95 Sick of messing with all this .Think I will pack it in for now . See if I can get a middle of the road new computer for cheap. I will have a go today, if its not working by bedtime ....see you in a few months..... If you already decided to reinstall vista why not install windows 10 instead of this? I am sure it would work like a charm even on your old machine.Give it a try before buying a new workstation. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 15, 2016 Advanced Member Report Share Posted April 15, 2016 Thanks Taros. Ive thrown enough cash at this pc over the last 8 years ,maybe its time to move on. Just loaded 122 updates...took about 3-4 hours!! Computer works fine ,just doesnt like 3dcoat. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 15, 2016 Advanced Member Report Share Posted April 15, 2016 Cant edit my last post. But, I've managed to get 4.5.19 working at last ! 124 updates on Vista , nvidia driver backwards and forwards . ( using the latest) Now got to install all the other stuff........sigh. Still, I can start saving and try to figure out about a new computer... thanks for the input fellers. Move along ...nothing to see here..... Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 15, 2016 Contributor Report Share Posted April 15, 2016 Can "Use as color palette reference image" feature be added to drag-and-drop functionality, please? Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 15, 2016 Contributor Report Share Posted April 15, 2016 (edited) One more request. Could Paint Objects list be sorted alphabetically? Edited April 15, 2016 by ajz3d 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member spacepainter Posted April 15, 2016 Advanced Member Report Share Posted April 15, 2016 new windows 10 is free isn't it?? Quote Link to comment Share on other sites More sharing options...
Advanced Member stusutcliffe Posted April 15, 2016 Advanced Member Report Share Posted April 15, 2016 new windows 10 is free isn't it?? Not from vista. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 15, 2016 Contributor Report Share Posted April 15, 2016 If I were you Stu, I would hold with the purchase of Windows 10 to the last possible moment and buy Windows 7 instead. It will be supported until 14th of January 2020 and you might save yourself major privacy violation issues as well as problems caused by enforced updates. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted April 16, 2016 Contributor Report Share Posted April 16, 2016 Windows 7 rules! I tried the free update to 10 and lost my audio. Quote Link to comment Share on other sites More sharing options...
Member bocs Posted April 16, 2016 Member Report Share Posted April 16, 2016 Windows 7 rules! I tried the free update to 10 and lost my audio. had the same audio problems when 10 first came out...had to uninstall/reinstall drivers each reboot to get sound working again. (back to Windows 7) BUT...A few weeks ago decided to Try it again since creative have released audio drivers for Win10 and no problems now, sticking to 10. Look for some updated drivers for you sound card, the ones installed with windows 10 suck. Windows 10 is faster and has some cool features for multi monitor support like each monitor can have it's own task bar. Windows 7 is still great, the audio issue was the only thing keeping me from upgrading and now that is fixed. who ever is still on vista should upgrade to 7 to 10...you can always install it on a new computer later (worst case you just call the automated microsoft number to reset the hardware) Quote Link to comment Share on other sites More sharing options...
Advanced Member wilson66 Posted April 17, 2016 Advanced Member Report Share Posted April 17, 2016 (edited) One more request. Could Paint Objects list be sorted alphabetically? +1 When you have a long list of objects it takes far too long to find the one you are looking for, they are not sorted in any way from what I can see. Sorting them alphabetically would be of great help. Edited April 17, 2016 by wilson66 2 Quote Link to comment Share on other sites More sharing options...
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