Jump to content
3DCoat Forums
Sign in to follow this  
Vaiktorg

Hidden Geometry From Layer Wont Delete

Recommended Posts

Ok so i manage to make a simple mesh and separated everything so that i can now start sculpting BUT! i came into this problem! I dicided the "organic part" of the model, from the metal ones. Now, when i try to sculpt over the place where the blade should be, part of the blade appears, so i thought to myself, probably i hvnt deleted the hidden geometry! ok, so i went to Geometry > Delete Hidden and went ahead to sculpt.... NOP! the blade's hidden geometry is still there!
141956748312.jpg10885445_10204385742901043_1699876028714

 

Share this post


Link to post
Share on other sites

Hi Vaiktorg

 

You mean Ghost Mode on/ off ?

 

post-10142-0-52071400-1419594877_thumb.j

Share this post


Link to post
Share on other sites

If you can see in the image, i have various parts removed from the sword, and divided them into layers with the use of the "separate from hidden". They're supposed to be different meshes. I made the other layers in ghost mode so that i can have a visual representation where should i move the geometry over the other pieces. But it seems that there is still hidden geometry on the sword handle, where the blade should go.

Share this post


Link to post
Share on other sites

Using Beta 2: same trouble ?

 

To press the eye icon to put that layers off, helps ?

 

*sorry, cant see exactly the geometry in the images

  • Like 1

Share this post


Link to post
Share on other sites

It kind of magically repaired it self ._. cuz i (sadly) re-did the work lol but i really dont know how or why this happened.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×