tgguthrie 0 Report post Posted January 2, 2015 I'm new to 3D and am trying to finalize my personal pipeline. I am looking for input and opinions on the use of DAZ studio 4.x as the solution for rigging. I don't have Maya, 3ds or Blender, which seem to be popular solutions and was hoping that DAZ studio would meet my needs. Thoughts? Other suggestions? Current 3Dpipeline includes: DAZ3 studio 4.7, Earth Sculptor, Sketchup, Silo2, 3dCoat, 3D Exchange, iClone6, Photoshop Share this post Link to post Share on other sites
Carlosan 2,492 Report post Posted January 2, 2015 Hi Sorry i dont understand your pipeline for... do you need to rig a biped model for export to another soft, for animation ? where the model was generated ? do you need to animate it inside Daz ? have you any video as target reference of final look ? A good place to ask will be Daz Discussion forum Share this post Link to post Share on other sites
vidi 29 Report post Posted January 3, 2015 Sorry i dont understand your pipeline for.. What many do not know, DAZ studio is a great pro Rigging Tool and not only a "Digital Doll creator". I am looking for input and opinions on the use of DAZ studio 4.x as the solution for rigging For the start I can recommend http://www.daz3d.com/shop/rigging-original-figures-in-ds4-pro http://philosophersegg.com/resources/SparkysDS4ProRiggingTutorial.pdf Share this post Link to post Share on other sites
Carlosan 2,492 Report post Posted January 3, 2015 vidi, your helpful is appreciated i asking the user for which task he need to rig a model. im learning daz and yes, the last improvements are huge. Share this post Link to post Share on other sites
tgguthrie 0 Report post Posted January 6, 2015 Thanks vidi! Just what I was looking for. Share this post Link to post Share on other sites