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[Solved] Peak and Valley Mask


Elowan
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Go to solution Solved by Carlosan,

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good eveneing,

 

 

in this video
at 0:45 to 1:00, that guy creates a "peak and valley mask", which is used for texturing, later on.

 

The Author says:"Actually the mask is just vertex colors applied to the mesh, and xnormal project the vertex color on the uv giving you a mask texture"

 

Can we create such a mask in 3DC?

 

 

Cheers!

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